Search found 69 matches
- Mon May 01, 2006 4:11 am
- Forum: Services
- Topic: Problem with anope 1.7.14.1023
- Replies: 2
- Views: 2160
- Sat Feb 18, 2006 8:38 am
- Forum: Unreal 3.2 Modules
- Topic: 3.2.4 + cgiirc host module
- Replies: 25
- Views: 14525
- Sun Feb 12, 2006 1:12 am
- Forum: Unreal 3.2 Support
- Topic: Linking Services Question
- Replies: 3
- Views: 1832
read this sticky post: http://forums.unrealircd.com/viewtopic.php?t=329 try this too: http://www.angrywolf.org/services.php?lang=en read the docs, they are helpful: http://www.vulnscan.org/UnrealIRCd/unreal32docs.html the services connect to the unrealircd, not the other way, read all of that, and i...
- Sat Feb 04, 2006 11:14 pm
- Forum: Unreal 3.2 Modules
- Topic: 3.2.4 + cgiirc host module
- Replies: 25
- Views: 14525
- Sat Feb 04, 2006 11:06 pm
- Forum: Unreal 3.2 Support
- Topic: sajoin/sapart
- Replies: 4
- Views: 2405
- Thu Feb 02, 2006 9:20 am
- Forum: Unreal 3.2 Support
- Topic: unreal process crashes after first connection attempt to it
- Replies: 4
- Views: 1483
what version of unreal are you running? if you are running some 3rd party modules, or services tell us which ones, please take a look at ircd.log and see if there is some error, if there is something, a message of error saying whats going on please post it here, the web for bugs is the following, ht...
- Tue Jan 31, 2006 5:51 pm
- Forum: Services
- Topic: Log Channel
- Replies: 5
- Views: 3521
to log messages like that, u can use anope services, in services.conf edit this line, # LogChannel <channel> [OPTIONAL] # # When defined, services will output log messages to this channel. # IMPORTANT: This can be a security risk so make certain this channel # is sufficiently protected from normal a...
- Tue Jan 31, 2006 4:17 am
- Forum: General chat
- Topic: Quotas on Gentoo for Sendmail users
- Replies: 3
- Views: 2583
- Tue Jan 31, 2006 1:45 am
- Forum: Unreal 3.2 Support
- Topic: unknown class : clients
- Replies: 8
- Views: 2485
- Tue Jan 31, 2006 1:04 am
- Forum: Unreal 3.2 Support
- Topic: unknown class : clients
- Replies: 8
- Views: 2485
- Tue Jan 31, 2006 1:01 am
- Forum: Unreal 3.2 Support
- Topic: unknown class : clients
- Replies: 8
- Views: 2485
- Tue Jan 31, 2006 12:59 am
- Forum: Unreal 3.2 Support
- Topic: unknown class : clients
- Replies: 8
- Views: 2485
zykes:
make sure you are using an existing class,
also read this section on documentation
http://www.vulnscan.org/UnrealIRCd/unre ... #operblock
make sure you are using an existing class,
also read this section on documentation
http://www.vulnscan.org/UnrealIRCd/unre ... #operblock
- Tue Jan 31, 2006 12:36 am
- Forum: Unreal 3.2 Support
- Topic: allowing oper::from::userhost from a /vhost
- Replies: 20
- Views: 7300
- Mon Jan 30, 2006 11:03 pm
- Forum: Unreal 3.2 Support
- Topic: allowing oper::from::userhost from a /vhost
- Replies: 20
- Views: 7300
Ill not double post, just re read my last one, is very close now this of being locked...it wont be here forever for this use... this post was solved already, and even so u keep it with the same... with childish ofenses you will go far... ver far... de la clase pata en el culo q doy si te cojo... so,...
- Mon Jan 30, 2006 10:21 pm
- Forum: Unreal 3.2 Support
- Topic: allowing oper::from::userhost from a /vhost
- Replies: 20
- Views: 7300
This is again, the MOST useless suggestion....for anything...EVER wow, very helpful! happens like I said before, I wasnt the only one with this idea, and also happens, if that quoted statement is true, that your post is the MOST useless post....for anything...EVER its just math, get it? this forums...