Search found 15 matches
- Fri Jun 09, 2006 7:43 pm
- Forum: Unreal 3.2 Support
- Topic: Not Getting Remote oper-up notices from linked servers
- Replies: 8
- Views: 5601
- Sun May 28, 2006 8:12 am
- Forum: Unreal 3.2 Support
- Topic: case sensitive spamfilter matches regardless of case
- Replies: 2
- Views: 2664
- Sat May 13, 2006 11:31 pm
- Forum: Unreal 3.2 Support
- Topic: case sensitive spamfilter matches regardless of case
- Replies: 2
- Views: 2664
case sensitive spamfilter matches regardless of case
[18:13:23] -war.bluehell.org- [Spamfilter] [PowerHitter]-006!~Club420@XXXXXXX matches filter '^.+(?i)DCC SEND(?-i) .*$': [PRIVMSG #CLUB420: '** To request a file, type "/msg [PowerHitter]-006 xdcc send #x" **'] [DCC/Router Exploit.]
This is an attempt using two spamfilters to stop the DCC SEND ...
This is an attempt using two spamfilters to stop the DCC SEND ...
- Sat Feb 18, 2006 10:44 am
- Forum: Unreal 3.2 Spamfilters
- Topic: blocking a web address
- Replies: 2
- Views: 4125
ugh...
seems this post is needless... it would appear that opers are exempt from triggering spamfilters with block actions (please correct me if im mistaken)
- Sat Feb 18, 2006 10:30 am
- Forum: Unreal 3.2 Spamfilters
- Topic: blocking a web address
- Replies: 2
- Views: 4125
blocking a web address
Attempting to block messages containing http://aur-l.somsite.org (ok not really, but the length/formatting is exactly the same)
Target: cpnN
Action: block
This is the first i tried... thought it would be my winner. Unfortunately the messages seemed to pass right through it.
Regex: .*aur-l\.somsite ...
Target: cpnN
Action: block
This is the first i tried... thought it would be my winner. Unfortunately the messages seemed to pass right through it.
Regex: .*aur-l\.somsite ...
- Sat Jan 21, 2006 6:07 am
- Forum: Unreal 3.2 Support
- Topic: Max SendQ Exceeded when joining large channels
- Replies: 8
- Views: 6254
- Sat Jan 21, 2006 5:54 am
- Forum: Unreal 3.2 Support
- Topic: Linking issues
- Replies: 5
- Views: 3364
- Sat Jan 21, 2006 5:19 am
- Forum: Unreal 3.2 Support
- Topic: changeing access
- Replies: 7
- Views: 4659
anope config (1.7.11,1.7.12 and other versions)
# UnRestrictSAdmin [OPTIONAL]
# On many ircd Anope removes the umode of +a from users whom are not
# Service Admin in Anope. This mode is NOT used by Anope for any form
# of access. Thus this option allows them to keep the mode without having
# to be a Service Admin in Anope
#UnRestrictSAdmin ...
# On many ircd Anope removes the umode of +a from users whom are not
# Service Admin in Anope. This mode is NOT used by Anope for any form
# of access. Thus this option allows them to keep the mode without having
# to be a Service Admin in Anope
#UnRestrictSAdmin ...
- Sat Jan 21, 2006 5:06 am
- Forum: Unreal 3.2 Support
- Topic: Networking architecture
- Replies: 7
- Views: 5182
- Mon Jan 09, 2006 2:28 am
- Forum: Unreal 3.2 Support
- Topic: Max SendQ Exceeded when joining large channels
- Replies: 8
- Views: 6254
- Sat Jan 07, 2006 4:33 pm
- Forum: Unreal 3.2 Support
- Topic: Remote include fail: No file.., ./curl gets file w/o problem
- Replies: 4
- Views: 3778
The problem...
Is that it simply does not work, since I posted this topic I've installed fresh Unreal's with fresh curlinstall scripts and it works fine. I think this is my fix: rm -rf Unreal3.2
- Sat Jan 07, 2006 4:01 pm
- Forum: Unreal 3.2 Support
- Topic: Max SendQ Exceeded when joining large channels
- Replies: 8
- Views: 6254
Max SendQ Exceeded when joining large channels
Yes it seems regular users can't join channels with a lot of users because if they do they are forcefully disconnected with "Max SendQ Exceeded" even after changing sendq on all servers to 150599990000 in their respective config files. This is not the first time weve changed the sendq weve tried ...
- Thu Dec 29, 2005 11:51 pm
- Forum: Unreal 3.2 Support
- Topic: curlinstall.sh on Linux 2.6.8 (Debian 3.0)
- Replies: 1
- Views: 2190
curlinstall.sh on Linux 2.6.8 (Debian 3.0)
The following problems were encountered with the latest CVS:
1)
$ ./curlinstall.sh
/bin/sh: ##############################################################: No such file or directory
Fix: Moved the trailing #'s down 1 line
Don't know why it caused a problem for me but it did. Doesn't bother me too ...
1)
$ ./curlinstall.sh
/bin/sh: ##############################################################: No such file or directory
Fix: Moved the trailing #'s down 1 line
Don't know why it caused a problem for me but it did. Doesn't bother me too ...
- Thu Dec 29, 2005 7:06 pm
- Forum: Unreal 3.2 Support
- Topic: Remote include fail: No file.., ./curl gets file w/o problem
- Replies: 4
- Views: 3778
OS
FreeBsd 4.11-STABLE is what I installed on, I'm not saying the installer script has any problems I just don't understand why the hell the included file gives me an error on ./unreal start when the curl program in HOME/curl/bin gets the exact same URL without any problem whatsoever.
- Thu Dec 29, 2005 6:25 am
- Forum: Unreal 3.2 Support
- Topic: Remote include fail: No file.., ./curl gets file w/o problem
- Replies: 4
- Views: 3778
Remote include fail: No file.., ./curl gets file w/o problem
Alright...
Error is "No such file or directory" using curl-compiled version of unrealircd 3.2.3.
When running curl (from HOME/curl/bin/curl) with the same URL as that I included I get the expected .conf from the remote server - no errors.
Curl and c-ares were installed using curlinstall.sh from the ...
Error is "No such file or directory" using curl-compiled version of unrealircd 3.2.3.
When running curl (from HOME/curl/bin/curl) with the same URL as that I included I get the expected .conf from the remote server - no errors.
Curl and c-ares were installed using curlinstall.sh from the ...