Confirmation email have not sent to my email yet.
): ): ): ): ): ): ): ): ): ): ):
please pardon me (if it is wrong to report any error message to this forums )
Search found 8 matches
- Sun Jul 16, 2006 1:14 pm
- Forum: Unreal 3.2 Support
- Topic: Access Violation
- Replies: 2
- Views: 1415
- Sat Jul 15, 2006 9:56 pm
- Forum: Unreal 3.2 Support
- Topic: Access Violation
- Replies: 2
- Views: 1415
Access Violation
Generated at Sat Jul 15 22:08:49 2006
Windows XP Service Pack 2 (5.1.2600)
Unreal3.2.5[FinWXOoE] (1.1.1.1.2.23 2006/06/16 18:29:12)
-----------------
Memory Information:
Physical: (Available:69MB/Total:502MB)
Virtual: (Available:2016MB/Total:2047MB)
-----------------
Exception:
Access Violation ...
Windows XP Service Pack 2 (5.1.2600)
Unreal3.2.5[FinWXOoE] (1.1.1.1.2.23 2006/06/16 18:29:12)
-----------------
Memory Information:
Physical: (Available:69MB/Total:502MB)
Virtual: (Available:2016MB/Total:2047MB)
-----------------
Exception:
Access Violation ...
- Sun Feb 26, 2006 6:37 am
- Forum: Unreal 3.2 Modules
- Topic: allow edit unrealircd.conf via irc clients
- Replies: 4
- Views: 3563
LoL
- Sat Feb 25, 2006 7:10 am
- Forum: Unreal 3.2 Modules
- Topic: allow edit unrealircd.conf via irc clients
- Replies: 4
- Views: 3563
/addline
/addline can't change nor remove from config file
- Fri Feb 17, 2006 9:10 pm
- Forum: Unreal 3.2 Modules
- Topic: allow edit unrealircd.conf via irc clients
- Replies: 4
- Views: 3563
allow edit unrealircd.conf via irc clients
I have been searching for a two days on net, looking for unrealircd module with capability to edit Unrealircd.conf via irc client and I found nothing.
So, I decide to ask anybody in this forum, to do me a favour. Thanks in advance to the gentlemen who help me writing this module.
So, I decide to ask anybody in this forum, to do me a favour. Thanks in advance to the gentlemen who help me writing this module.
- Wed Feb 15, 2006 11:53 am
- Forum: Unreal 3.2 Support
- Topic: SSL_read(): Underlying syscall error
- Replies: 4
- Views: 3527
still
I have alreay tried all suggested solutions :
Sync all server clock (TS) :
>> Links establish then in a few hours drop again.
>> Server shutdown.
Read http://www.vulnscan.org/UnrealIrcd/faq/#67
>> services is ok
My own solutions :
>> Link all server without SSL
>> client side encryption ...
Sync all server clock (TS) :
>> Links establish then in a few hours drop again.
>> Server shutdown.
Read http://www.vulnscan.org/UnrealIrcd/faq/#67
>> services is ok
My own solutions :
>> Link all server without SSL
>> client side encryption ...
- Tue Feb 14, 2006 8:39 am
- Forum: Unreal 3.2 Support
- Topic: SSL_read(): Underlying syscall error
- Replies: 4
- Views: 3527
Thanks
Thanks for supporting us, i will try this solution and i will report to this forums, my problem can be solved with this advice or not.
And again .... many thanks to unreal ircd coder teams.
Pardon me if i have something wrong with my words.
And again .... many thanks to unreal ircd coder teams.
Pardon me if i have something wrong with my words.
- Mon Feb 13, 2006 12:45 pm
- Forum: Unreal 3.2 Support
- Topic: SSL_read(): Underlying syscall error
- Replies: 4
- Views: 3527
SSL_read(): Underlying syscall error
Please pardon me if i have something wrong with my words couse of my bad english.
I got this error notice :
(19:53) « irc.kubu.net : *** Notice -- (link) Secure ZIPlink irc.kubu.net -> Mto.Corp[[email protected]] established (SSLv3-AES256-SHA-256bits)
(19:53) « irc.kubu.net : (link) Secure ...
I got this error notice :
(19:53) « irc.kubu.net : *** Notice -- (link) Secure ZIPlink irc.kubu.net -> Mto.Corp[[email protected]] established (SSLv3-AES256-SHA-256bits)
(19:53) « irc.kubu.net : (link) Secure ...