Search found 5 matches
- Fri Jun 23, 2006 2:03 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: Action = none??
- Replies: 6
- Views: 5645
- Fri Jun 23, 2006 4:41 am
- Forum: Unreal 3.2 Spamfilters
- Topic: Action = none??
- Replies: 6
- Views: 5645
Action = none??
Is it possible for the following to work?
spamfilter {
regex "*cs identify*; *chanserv identify*";
target {private; channel; private-notice; channel-notice; part; quit; dcc; away; topic; user; };
action none;
reason "Notice of channel identifying for possible channel stealing.";
};
Basically ...
spamfilter {
regex "*cs identify*; *chanserv identify*";
target {private; channel; private-notice; channel-notice; part; quit; dcc; away; topic; user; };
action none;
reason "Notice of channel identifying for possible channel stealing.";
};
Basically ...
- Mon Jun 19, 2006 4:27 pm
- Forum: Unreal 3.2 Support
- Topic: Blocking user modes
- Replies: 5
- Views: 3311
- Wed Mar 15, 2006 6:01 pm
- Forum: Unreal 3.2 Support
- Topic: Blocking user modes
- Replies: 5
- Views: 3311
Ok, will this block the +s for opers or just regular users cause I use +s all the time as the owner of our network but I'm finding a few users also try to use it and I don't need them seeing our clones connecting. Sometimes I clone to sniff out pests who may be cybering or causing mischief in other ...
- Wed Mar 15, 2006 3:16 pm
- Forum: Unreal 3.2 Support
- Topic: Blocking user modes
- Replies: 5
- Views: 3311
Blocking user modes
Is there a way to set up the system so users can't use specific modes? Example, I'm thinking of trying to block usermode +s from regular users but opers can continue using it to see server notices. Is this possible?