Search found 4 matches

by inmean
Thu Jul 06, 2006 5:44 am
Forum: Unreal 3.2 Modules
Topic: a java mode
Replies: 8
Views: 4522

Java mode

Here is what i've done with my module

Server send user 3 random number and i modify the java to calculate the 3 numbers and send back to server, if it calculate right, server set that user +j.

However i keep change the formular once a week, so it's hard to pretend.
by inmean
Sun Jun 04, 2006 1:53 am
Forum: Unreal 3.2 Modules
Topic: repeat block
Replies: 13
Views: 8121

Yes i agreed, HASH is better
by inmean
Sun May 21, 2006 3:05 am
Forum: Unreal 3.2 Modules
Topic: repeat block
Replies: 13
Views: 8121

BotServ can't really control that repeat.

Only module can do it, however to code that module we need to change ircd source code a bit.
by inmean
Mon Mar 20, 2006 8:51 pm
Forum: Unreal 3.2 Modules
Topic: Users via proxy, how to stop the clons.
Replies: 26
Views: 15468

proxy

Here is what i use for my network uirc.net, + Install BOPM, only AKILL user who match in blacklist as OPEN PROXY + BOPM send command to mark a user as RISKCLIENT (module) when that user host is in BOPM blacklist but not OPEN PROXY + RISKCLIENT will not able to join any SAFECHANNEL (any channel with ...