Search found 16 matches
- Sat Dec 06, 2008 2:06 pm
- Forum: News and Releases
- Topic: Stskeeps says goodbye.
- Replies: 11
- Views: 30590
Stskeeps says goodbye.
So , after a long wait, I've decided to pull out of the UnrealIRCd project - which I started back in 1999. My reasons for this is that IRC has reached a point where it's growing increasingly difficult to do anything remotely inventive, restricted by the lack of cooperation in the IRCd community and...
- Sun Jul 27, 2008 11:09 am
- Forum: Unreal 3.2 Support
- Topic: SVS2MODE +o (User can't /kill)
- Replies: 2
- Views: 1650
Re: SVS2MODE +o (User can't /kill)
Setting just +o doesnt give permissions along. Look into the command SVSO.
- Sat Jul 28, 2007 2:46 pm
- Forum: General chat
- Topic: IRC: Satanic (mulling over possiblity of true queries)
- Replies: 2
- Views: 3609
- Thu Jul 19, 2007 11:57 am
- Forum: News and Releases
- Topic: Make your mark on Unreal4 development
- Replies: 0
- Views: 9698
Make your mark on Unreal4 development
This is your chance to affect how Unreal will look in the future :) The way to do this, is to register an account on http://bugs.unrealircd.org and enter one of these pages, and leave a comment (by the Add Note form). We will use all of these inputs to determine which direction to take the IRCds - a...
- Tue Jul 17, 2007 5:56 pm
- Forum: News and Releases
- Topic: For our donators
- Replies: 0
- Views: 7792
For our donators
If you have donated money to the UnrealIRCd project (more than 9.99$) and not gotten into the list of donators, please contact me, Stskeeps (irc.unrealircd.com) - best way is to /msg Stskeeps donation problems: <your paypal account> , and we will get it fixed ASAP, as we value our donators very much...
- Sun Jul 15, 2007 4:48 pm
- Forum: News and Releases
- Topic: Strategy Change, Unreal3.2.7 Release, New Website
- Replies: 6
- Views: 20002
- Fri Jul 13, 2007 9:21 pm
- Forum: News and Releases
- Topic: Strategy Change, Unreal3.2.7 Release, New Website
- Replies: 6
- Views: 20002
Strategy Change, Unreal3.2.7 Release, New Website
[ Strategy change ] - This is important, please read. Unreal3.2.7 will be released on 14th July 2007 - marking 8 years since the first UnrealIRCd release. With this, we've decided to do a rather big change in strategy. Fact is, the Unreal3 code base has gone stale and is not suitable to service your...
- Sun May 20, 2007 9:14 pm
- Forum: News and Releases
- Topic: 3.2.7 Backport voting
- Replies: 0
- Views: 6958
3.2.7 Backport voting
Right, here's the deal.: http://cvs.ircsystems.net/cgi/viewcvs.cgi/unreal/Changes?annotate=devel&only_with_tag=devel is a list of changes done to 3.3 (starting on 1281 darkelf 1.1.1.1.2.1.2.1.2.2237 - Removed old poll code from s_bsd.c and s_debug.c also do_client_queue function). If you wonder ...
- Fri Apr 27, 2007 5:32 pm
- Forum: News and Releases
- Topic: Want to help out with Unreal?
- Replies: 4
- Views: 10475
Want to help out with Unreal?
Okay, so we are now trying a little different development model for 3.3 these days. If you have some C knowledge, shell script, knowledge, documentation, or in general just some good testing abilities, join us in #unreal-devel on irc.unrealircd.com. The guidelines here are for *nix How to check out ...
- Thu Sep 07, 2006 10:57 am
- Forum: News and Releases
- Topic: Unreal TNG prototype public
- Replies: 5
- Views: 9457
Unreal TNG prototype public
If it passed anyone by, beside the Unreal3 branch, we're also working on a total recode of Unreal, to make it more suited for the future (or whatever you might call it.). Some of the new things in Unreal4 is that we are 1) coding it in C++, 2) all modules are in a specific C++ syntax extension that ...
- Sat May 13, 2006 3:04 pm
- Forum: Unreal 3.2 Support
- Topic: If you are having problems connecting due to ping timeouts ?
- Replies: 5
- Views: 2494
You could look into re-compiling the windows ircd yourself, there's plenty of guide and information about it. However, if your software doesn't understand simple PING/PONG, you should look into fixing it. The reason nospoof is in, still, is not due to DNS stuff, but because it can stop a certain typ...
- Fri Mar 31, 2006 10:42 pm
- Forum: Unreal 3.2 Modules
- Topic: Module for WEBTV
- Replies: 3
- Views: 2444
- Fri Mar 31, 2006 5:31 am
- Forum: Unreal 3.2 Support
- Topic: Disable /nick
- Replies: 24
- Views: 9456
- Thu Mar 23, 2006 4:21 pm
- Forum: Unreal 3.2 Support
- Topic: finding out what port a nick is using
- Replies: 3
- Views: 1774
- Wed Mar 22, 2006 9:35 pm
- Forum: Unreal 3.2 Support
- Topic: /svsmotd # :Services MOTD command gives error
- Replies: 8
- Views: 3569