This anope module (http://modules.anope.org/viewmod.php?id=3) can be used for your purpose.raverke wrote:Hello, i have a question, is it possible to add all the services on one channel like #Services ?? so i can see them in a chan ?
I'm using anope and unrealircd
Ty
Search found 19 matches
- Sat May 05, 2007 8:54 am
- Forum: Services
- Topic: services on one channel
- Replies: 8
- Views: 6269
Re: services on one channel
- Sat Apr 07, 2007 5:30 am
- Forum: Unreal 3.2 Support
- Topic: Connection timed out when i use domain..
- Replies: 13
- Views: 4810
Re: Connection timed out when i use domain..
Hi there.. i have a problem with Connection timed out. if i use irc.domain.com i get this message. but if i use the ip i can connect :( can u please tell me where i should search for the solution?! Thank you NSLOOKUP irc.domain.com and see if it resolve to your server IP or /dns irc.domain.com (in ...
- Thu Mar 29, 2007 12:47 pm
- Forum: Unreal 3.2 Support
- Topic: Kline
- Replies: 3
- Views: 1704
Re: Kline
Why do not use zline? Is zline command disable?Pomicio wrote:How do you KLINE an IP address? I know how to Kline a mask, but not an IP Address....
Thanks
Pomicio
- Thu Feb 01, 2007 12:31 pm
- Forum: Unreal 3.2 Support
- Topic: How to disable /dns irc.mynet.net from chatters
- Replies: 7
- Views: 3101
- Wed Jan 24, 2007 12:52 pm
- Forum: Unreal 3.2 Modules
- Topic: Unable to load module
- Replies: 8
- Views: 3897
- Wed Jan 24, 2007 12:44 pm
- Forum: Unreal 3.2 Support
- Topic: Only IrcOp can use a ssl Conection
- Replies: 7
- Views: 2310
- Wed Jan 24, 2007 12:41 pm
- Forum: Unreal 3.2 Support
- Topic: Need Help Set crontab Anyone Can
- Replies: 4
- Views: 4819
- Wed Jan 24, 2007 12:40 pm
- Forum: Unreal 3.2 Support
- Topic: Odd thing about cmode u
- Replies: 4
- Views: 1928
Re: Odd thing about cmode u
When a channel has modes mnrtu, and a user without status speaks, ops see: <IRC> User: Stuff they said And that user sees: <User> Stuff they said #testing You need voice (+v) (#testing) What the user sees makes sense, but what the op sees is odd. Is this just odd, or is it a bug? What other odd stu...
- Wed Jan 24, 2007 12:31 pm
- Forum: Unreal 3.2 Support
- Topic: Command Or Module?
- Replies: 4
- Views: 1873
Re: Command Or Module?
First of all, Thanks for UnrealIRCD, It Rocks. Now heres what Id like... Id like to have a way of monitoring stuff (except unethical stuff of course) for example, If Joe_bloggs Jumps on my server and creates a new channel, Id like a way of getting that info into my monitoring channel. IE: "Joe...
- Sun Nov 26, 2006 1:20 pm
- Forum: Unreal 3.2 Support
- Topic: mIRC Problem
- Replies: 4
- Views: 1967
For random servercculha wrote:what is the robin. can you tell?
http://en.wikipedia.org/wiki/Round_robin_DNS
- Sun Nov 26, 2006 1:17 pm
- Forum: Unreal 3.2 Modules
- Topic: help with wlirc
- Replies: 2
- Views: 2239
Re: help with wlirc
i have read all about it , and been asked if we have to add any modules to unreal so they can connect/ http://wirelessirc.sourceforge.net/ i read it all other than using a proxy(8080) or port 6667 and tomcat (port) there should be no reason why they can't connect other than not having the software ...
- Sun Oct 08, 2006 7:14 am
- Forum: Unreal 3.2 Modules
- Topic: Req: make someone helpop
- Replies: 3
- Views: 2680
- Sat Sep 23, 2006 2:37 am
- Forum: General chat
- Topic: Offline "UnrealIRCd3.2 API Documentation" ?
- Replies: 0
- Views: 4248
Offline "UnrealIRCd3.2 API Documentation" ?
Today, i checked UnrealIRCd3.2 API Documentation, I d like to ask if there is any content of this document which we can download?
Thanks,
Thanks,
- Sat Aug 05, 2006 8:24 am
- Forum: Unreal 3.2 Modules
- Topic: a java mode
- Replies: 8
- Views: 4526
- Sun Jun 25, 2006 5:07 am
- Forum: News and Releases
- Topic: Unreal 3.2.5 released
- Replies: 2
- Views: 8231