Search found 11 matches

by Atomiku
Mon Nov 06, 2006 6:43 pm
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

static-x wrote:No buffer space available

How big is your Harddrive or tryin adding more memory to the server.
I have enough hd space and 512mb ram
by Atomiku
Thu Nov 02, 2006 4:03 pm
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

***BUMP***



This issue still hasn't been resolved.
by Atomiku
Thu Aug 24, 2006 10:46 pm
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

class clients { pingfreq 90; maxclients 500; sendq 100000; recvq 8000; }; Thats what i have my class clients set to. I guess he means he's using windows xp sp2. If he would be using windows 2000 prof. he probably never would have this problem. I can run a server with 10K clones (just as a test) fine...
by Atomiku
Thu Aug 24, 2006 3:30 am
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

yes, the same error still occurs :-( what the hell is wrong?
by Atomiku
Sat Aug 12, 2006 7:42 pm
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

Spectre wrote:When you first install unreal, there is an option there that you check to make it run as a service. Check that.
Thanks very much :D Will save my config, uninstall, and reinstall as a service now :D

then I will get my friend to get 200 bots to my server, and see if the same error happens.
by Atomiku
Sat Aug 12, 2006 2:08 pm
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

Just a reply back, I am using unrealircd on windows XP SP2, it is set as a service and only takes up about 6megs of mem. Finding out how much mem is uses , simply right click on the taskbar, Select Taskmanager, click on the processes tab and that will tell you what unrealircd is using for mem. Clic...
by Atomiku
Thu Aug 10, 2006 2:35 pm
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

Ahh, well. It is possible that there might have been insufficent physical ram, but I know for SURE that there was plenty of free memory on the virtual ram/page file. That should be okay should it? And if its not, I guess I'll need some sort of program to reserve enough physical ram for unreal. (Whic...
by Atomiku
Mon Aug 07, 2006 8:55 pm
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

White_Magic wrote:run msinfo32.exe and after its loaded u`ll see how much " free memory " there is
I'm not quite sure what you're trying to get me to do, But as I said, I think theres plenty of unused memory left while the server is running.
by Atomiku
Mon Aug 07, 2006 1:37 am
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

Well, yes I run ALOT of programs on this computer. BUT... I'm not sure if its a problem with not having enough ram or anything.
by Atomiku
Sun Aug 06, 2006 10:27 pm
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

The server (3.2.5) is running on Windows Professional SP2
1.2ghz, 512mb ram, 10mbit internet connection...
by Atomiku
Sun Aug 06, 2006 8:46 am
Forum: Unreal 3.2 Support
Topic: Restarting server... too many select errors
Replies: 24
Views: 7846

Restarting server... too many select errors

I'm not too sure what the problem is but heres a log of what went happened: [09:29] -atomiku.hopto.org- *** Notice -- Maximum connections: 10 (10 clients) - [09:29] -atomiku.hopto.org- *** Notice -- Maximum connections: 20 (20 clients) - [09:29] -atomiku.hopto.org- *** Notice -- Maximum connections:...