Search found 6 matches

by kucha12
Wed Aug 30, 2006 9:35 pm
Forum: Unreal 3.2 Support
Topic: Question regarding SSL enabled server
Replies: 5
Views: 3444

Thanks for your replies guys!
by kucha12
Mon Aug 28, 2006 3:50 pm
Forum: Unreal 3.2 Support
Topic: Question regarding SSL enabled server
Replies: 5
Views: 3444

yes yes I know how to compile and yes I've read the docs. You don't understand my question. I'm asking about the number of daemons to run: one or two. I'd like to use a scheme which big networks use so I need an advice.
by kucha12
Mon Aug 28, 2006 10:47 am
Forum: Unreal 3.2 Support
Topic: Question regarding SSL enabled server
Replies: 5
Views: 3444

Question regarding SSL enabled server

Hello everyone.

I'm going to have a SSL enabled server on my network, however I don't know how to implement it:

a) Should I compile one big IRCd for both, SSL and non-SSL enabled clients

b) Or I should compile one tiny non-SSL IRCd and link it to another IRCd running on localhost machine which ...
by kucha12
Fri Aug 25, 2006 8:03 pm
Forum: Unreal 3.2 Support
Topic: How can i find the reason of "lags"?
Replies: 4
Views: 2324

try as root: # renice -20 <unreal's pid>
by kucha12
Tue Aug 08, 2006 7:12 pm
Forum: Unreal 3.2 Spamfilters
Topic: Need help with spamfilter
Replies: 2
Views: 3939

Thanks, it worked out just perfectly..
by kucha12
Mon Aug 07, 2006 5:24 pm
Forum: Unreal 3.2 Spamfilters
Topic: Need help with spamfilter
Replies: 2
Views: 3939

Need help with spamfilter

Hello everyone.

Yesterday some bots/clones attacked my network. This is an example of the joinflood:


[20:10:08] * r633 ([email protected]) has joined #friends
[20:10:08] * c2268 ([email protected]) has joined #friends
[20:10:08] * l8505 ([email protected]) has joined #friends ...