So, your suggestion is not to use ssl when connecting to servers, nor to clients? Is that right? Cause i'm not very confortable on having my server connections exposed to sniffing.
Isnt there any way to use ssl but avoiding the password window on connection?
Search found 2 matches
- Sun Oct 15, 2006 10:18 pm
- Forum: Unreal 3.2 Support
- Topic: ssl password window and processes
- Replies: 3
- Views: 1555
- Sun Oct 15, 2006 8:13 pm
- Forum: Unreal 3.2 Support
- Topic: ssl password window and processes
- Replies: 3
- Views: 1555
ssl password window and processes
Hi folks
I'm linking 2 ircds in windows with ssl support as you all suggest it is safer. The problem is that i want my ircds to restart in case they disconnect, and that wont happen if i'm not present to enter the ssl password. This doesnt make much sense, therefore i have to find a way to solve ...
I'm linking 2 ircds in windows with ssl support as you all suggest it is safer. The problem is that i want my ircds to restart in case they disconnect, and that wont happen if i'm not present to enter the ssl password. This doesnt make much sense, therefore i have to find a way to solve ...