Search found 3 matches

by bashgeek
Sat Dec 23, 2006 7:53 pm
Forum: Unreal 3.2 Modules
Topic: Req: Delayed join mode
Replies: 5
Views: 3423

Hmm..
I just want to hide all joins and parts/quits in that channel.
by bashgeek
Sat Dec 23, 2006 2:32 pm
Forum: Unreal 3.2 Modules
Topic: Req: Delayed join mode
Replies: 5
Views: 3423

I've tested the mode +u.
Opers see: The messages (even if +m is set) normal users send, and the joins of the normal users.
by bashgeek
Sat Dec 23, 2006 12:04 pm
Forum: Unreal 3.2 Modules
Topic: Req: Delayed join mode
Replies: 5
Views: 3423

Req: Delayed join mode

Hi guys (and maybe girls),

i've been searching for a module (channel mode) that reacts like the +D/+d channel mode in the Asuka server (used by quakenet).

Here a short description from the asuka docs:

* Channel mode +D and +d
'Delayed join' mode, when set on a channel joins and parts for that ...