Search found 4 matches

by romeo32149
Wed Jan 17, 2007 3:57 am
Forum: Unreal 3.2 Support
Topic: Auto Kline on BAD channel
Replies: 6
Views: 3344

BigBen wrote:if you want the user to be klined or glined, just find him entering the channel, and set a k:line or G:line to ban the user.
Oh, just as a 'auto' solution.
I did not want to do this PER user for hundreds. (spam bots)
by romeo32149
Wed Jan 17, 2007 3:40 am
Forum: Unreal 3.2 Support
Topic: Auto Kline on BAD channel
Replies: 6
Views: 3344

KLINES

Have you tried a deny channel block?

Unfortunately and correct me if Im mistaken,

This only will cause the user not to be able to USE the channel listed in the Deny block.

I am attempting to AUTO K:LINE or G:LINE based on channel join and not really prevent the use of the channel.

I was able ...
by romeo32149
Wed Jan 17, 2007 12:07 am
Forum: Unreal 3.2 Support
Topic: Auto Kline on BAD channel
Replies: 6
Views: 3344

Jobe1986 wrote:Have you tried a deny channel block?
Unfortunately and correct me if Im mistaken,

This only will cause the user not to be able to USE the channel listed in the Deny block.

I am attempting to AUTO K:LINE or G:LINE based on channel join and not really prevent the use of the channel.
by romeo32149
Tue Jan 16, 2007 8:45 pm
Forum: Unreal 3.2 Support
Topic: Auto Kline on BAD channel
Replies: 6
Views: 3344

Auto Kline on BAD channel

Anyone have any help or suggestions to JUPE or 'auto kline' users when they join a specific channel.

Problem is:

Bots join bad channel automatically, and if I can auto-kline this should resolve temporarily unless they switch channel names. ---

I've tried spamfilter, but just putting the channel ...