Search found 7 matches

by xnemesis
Mon Apr 14, 2008 5:59 pm
Forum: Unreal 3.2 Modules
Topic: Multiple PRIVMSG targets
Replies: 1
Views: 1575

Multiple PRIVMSG targets

Hi there, I've been trying to write a module that will detect if the user is sending messages to multiple channels e.g. PRIVMSG #chan1,#chan2 message I've realised from trying to do this that one of the standard (or documented) hooks is not the way, as it only parses a single channel. After a conver...
by xnemesis
Wed Feb 07, 2007 8:15 pm
Forum: Unreal 3.2 Support
Topic: Win32 VS C++8 Compile Error
Replies: 6
Views: 1692

Alternatively read this and look for the heading of Symbol Files. There's a solution to your error message there http://www.vulnscan.org/unrealwin32dev/ ... _win32.txt
by xnemesis
Wed Feb 07, 2007 9:36 am
Forum: Unreal 3.2 Support
Topic: Win32 VS7 Compile Error
Replies: 0
Views: 1291

Win32 VS7 Compile Error

Having retrieved previous errors I followed advice and I'm now using VC++ 7.00 (2003 ed). I'm now retrieving a new set of errors. I type the following: nmake -f makefile.win32 USE_ZIPLINKS=1 ZLIB_INC_DIR="c:\dev\zlib-1.2.3" ZLIB_LIB_DIR="c:\dev\zlib-1.2.3\dll32" USE_SSL=1 OPENSSL_INC_DIR="c:\dev\ope...
by xnemesis
Mon Feb 05, 2007 11:07 am
Forum: Unreal 3.2 Support
Topic: Win32 VS8 NMAKE Compile error (Not Symbols File)
Replies: 5
Views: 1180

Anyone have a link by chance to VC or VS 2002/3 (7.x) I cannot find a download of it on Microsofts site (I'm looking for express)
by xnemesis
Mon Feb 05, 2007 10:51 am
Forum: Unreal 3.2 Support
Topic: Win32 VS8 NMAKE Compile error (Not Symbols File)
Replies: 5
Views: 1180

Ok I'll take a look. All the documentation seems to suggest that it is but it's not tested. I'll post back my results :)
by xnemesis
Sun Feb 04, 2007 10:38 pm
Forum: Unreal 3.2 Support
Topic: Win32 VS8 NMAKE Compile error (Not Symbols File)
Replies: 5
Views: 1180

I presume you are referring to Symbol Files? That's not my solution. I tried that prior to posting.
by xnemesis
Sun Feb 04, 2007 9:52 pm
Forum: Unreal 3.2 Support
Topic: Win32 VS8 NMAKE Compile error (Not Symbols File)
Replies: 5
Views: 1180

Win32 VS8 NMAKE Compile error (Not Symbols File)

Ok, I dislike windows but it seems I'm being forced to run Unreal on Windows on one machine. I want to compile the whol kitten kaboodle with remote includes and all. I trying to compile with this command: nmake -f makefile.win32 USE_ZIPLINKS=1 ZLIB_INC_DIR="c:\dev\zlib-1.2.3" ZLIB_LIB_DIR="c:\dev\zl...