Search found 2 matches
- Thu May 17, 2007 3:17 pm
- Forum: Unreal 3.2 Modules
- Topic: nick collision
- Replies: 5
- Views: 4359
- Wed May 16, 2007 11:11 pm
- Forum: Unreal 3.2 Modules
- Topic: nick collision
- Replies: 5
- Views: 4359
nick collision
is there a module that will kill the older (ghost) nick on reconnect if the host/ident is the same, to save a user reconnecting as the alt nick and having to wait untill ping timeout or for someone to kill the nick?