commands >> trace <servermask|nickname>
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/trace eclipse
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Operator clients eclipse [76FB464.3028A064.3119569B.IP] 0
The class is in second position
Maybe it can help you
Search found 4 matches
- Thu Jun 14, 2007 1:07 am
- Forum: Unreal 3.2 Modules
- Topic: Channel restriction based on class / port used to connect
- Replies: 2
- Views: 2520
- Thu Jun 14, 2007 12:08 am
- Forum: Unreal 3.2 Support
- Topic: cant compile unreal on bsd 4.9
- Replies: 9
- Views: 6819
Re entrex
i have this trouble with Open BSD 4.1
it uses tre 0.7.5... and doesn t compile
First i have tryed to comment line
after compile unreal works but shutdown suddenly with no log.
( i suppose that bug is issue of tre version )
else i have downgraded to bsd 4.0 because i thought new system can cause ...
it uses tre 0.7.5... and doesn t compile
First i have tryed to comment line
after compile unreal works but shutdown suddenly with no log.
( i suppose that bug is issue of tre version )
else i have downgraded to bsd 4.0 because i thought new system can cause ...
- Wed Jun 13, 2007 4:03 pm
- Forum: Unreal 3.2 Support
- Topic: Compiling on Freebsd 5.4
- Replies: 2
- Views: 2361
Hello
Maybe you need to install
tre-0.7.x
tre-0.7.x
- Wed Jun 13, 2007 4:02 pm
- Forum: Unreal 3.2 Support
- Topic: cant compile unreal on bsd 4.9
- Replies: 9
- Views: 6819
Hello
It s my first post \o/
Maybe you need to install
tre-0.7.x
So i think this is just a win32 compiling directive
I have just put // and comment this line
after i use make and everything seems allright
Maybe you need to install
tre-0.7.x
So i think this is just a win32 compiling directive
I have just put // and comment this line
after i use make and everything seems allright