Search found 108 matches

by [dx]
Fri Jul 29, 2011 3:13 pm
Forum: Unreal 3.2 Support
Topic: Cannot connect to my server after starting Unreal.
Replies: 3
Views: 1126

Re: Cannot connect to my server after starting Unreal.

Or your allow block, or something is before class block. So put class blocks at top of config file, right after loading modules.
by [dx]
Thu Jul 28, 2011 4:21 pm
Forum: Unreal 3.2 Modules
Topic: [Request] Allow some commands while shunned
Replies: 1
Views: 970

Re: [Request] Allow some commands while shunned

Solved, you can delete this topic. And sorry ;)
by [dx]
Wed Jul 27, 2011 11:51 am
Forum: Unreal 3.2 Modules
Topic: [Request] Allow some commands while shunned
Replies: 1
Views: 970

[Request] Allow some commands while shunned

Hi there,

I want request module which allows you to use some commands if you are shunned.
Module can work in way to have conf so we can choose which commands, also choose that this module affects on shuns, or tempshun.

Basicly, I need to use /identify command while tempshunned.

Thanks
by [dx]
Mon Feb 09, 2009 1:09 pm
Forum: Services
Topic: Anope not running with unreal
Replies: 3
Views: 2956

Re: Anope not running with unreal

woodsier wrote: I am running Ubuntu 8.10 with Unreal3.2.7 and Anope 1.8.0.
How come?
by [dx]
Fri Feb 06, 2009 4:37 pm
Forum: Unreal 3.2 Support
Topic: For /whois information
Replies: 12
Views: 2241

Re: For /whois information

Well, check if your nick is registered and identified to services.

/ns info nick
by [dx]
Tue Feb 03, 2009 7:29 am
Forum: Unreal 3.2 Support
Topic: nickserv Problem!!
Replies: 4
Views: 983

Re: nickserv Problem!!

Anope's better.
by [dx]
Sun Feb 01, 2009 11:17 pm
Forum: Unreal 3.2 Modules
Topic: Want to remake mode +m
Replies: 4
Views: 1734

Re: Want to remake mode +m

Well "Abusive User" says a lot of things. It mean that editing source is not supported and if you keep asking for that, you'll be also banned from here.

Regards.
by [dx]
Sun Feb 01, 2009 11:12 pm
Forum: Unreal 3.2 Support
Topic: Virtual link server
Replies: 2
Views: 587

Re: Virtual link server

Well, both servers must have link blocks to connect anyway and that's standard link.
by [dx]
Wed Jan 28, 2009 1:03 am
Forum: Unreal 3.2 Support
Topic: snotice
Replies: 5
Views: 1736

Re: snotice

Well I suggest reading core for snotices or listen all notices, turn on all flags with snomask. I've tried to do that with @window.

Script was lil bugy at huge snotice receive. Like connection clones, script block for while.
by [dx]
Mon Jan 26, 2009 5:59 am
Forum: Unreal 3.2 Support
Topic: snotice
Replies: 5
Views: 1736

Re: snotice

well just use

Code: Select all

on ^*:SNOTICE:*: { haltdef | echo -a $timestamp * Snotice *** $1- }
and you'll match everyone :D
by [dx]
Sat Jan 24, 2009 9:45 pm
Forum: Unreal 3.2 Support
Topic: LocOps Error - Link denied.
Replies: 3
Views: 1087

Re: LocOps Error - Link denied.

Well, error is simple. Start Anope and wait till it connects if everything is ok in link.

DO NOT USE /CONNECT WHEN CONNECTION SERVICES.
by [dx]
Sat Jan 24, 2009 9:42 pm
Forum: Services
Topic: Convert db from Sux Services
Replies: 1
Views: 1131

Re: Convert db from Sux Services

Try on www.anope.org ask for them to make some converter
by [dx]
Wed Jan 21, 2009 8:48 pm
Forum: Unreal 3.2 Support
Topic: Limit chhanels user is allowed in?
Replies: 6
Views: 855

Re: Limit chhanels user is allowed in?

Why do he have an o-line if dont deserve it?
by [dx]
Wed Jan 21, 2009 6:32 am
Forum: Unreal 3.2 Support
Topic: Cant Start
Replies: 8
Views: 1810

Re: Cant Start

Add line

loadmodule "modules/cloak.dll";
by [dx]
Sun Jan 18, 2009 3:44 pm
Forum: Unreal 3.2 Support
Topic: can't get unreal.exe running...
Replies: 4
Views: 870

Re: can't get unreal.exe running...

Check log file.

There must be an error. When you got windows where is picture Unreal, and rehash, shutdown etc buttons.. then ircd is started