Search found 307 matches
- Fri Jun 10, 2011 12:53 pm
- Forum: Unreal 3.2 Support
- Topic: Remote include
- Replies: 2
- Views: 1998
Re: Remote include
If a simple /rehash (while logged in on SSH: ./unreal rehash) doesn't work, I'm afraid you will have to restart. Try a rehash anyway, since it might come up with errors. This way your server will have the most uptime, given that the IRCd won't start up again if there are errors in your config.
- Thu Jul 15, 2010 9:21 am
- Forum: Unreal 3.2 Support
- Topic: Error starting Unrealircd
- Replies: 4
- Views: 1963
Re: Error starting Unrealircd
You haven't filled in all the required options in your unrealircd.conf. All of them are within the set-block. Please check the documentation for the proper configeration
- Thu Jul 01, 2010 8:42 am
- Forum: Unreal 3.2 Support
- Topic: Mirc Problems.
- Replies: 1
- Views: 1234
Re: Mirc Problems.
We have been over this the last time: you asked the exact same question and therefore I only have the one and only right answer for you; the one I gave you the last time.
See: http://forums.unrealircd.com/viewtopic.php?f=3&t=6573
See: http://forums.unrealircd.com/viewtopic.php?f=3&t=6573
- Mon Jun 28, 2010 4:42 pm
- Forum: Unreal 3.2 Support
- Topic: Booting error - *NIX version
- Replies: 4
- Views: 1958
Re: Booting error - *NIX version
You should create those files and name them like you pointed them out in your unrealircd.conf
Re: Ubuntu.
You'll need to buy a domain in order to use it. Just naming your server "irc.dangerx.net", won't make it yours. (As Jobe said; godaddy or namecheap is a place to buy one)
Another option is to get a free "domain" at websites like no-ip.org.
Another option is to get a free "domain" at websites like no-ip.org.
- Wed Jun 23, 2010 7:40 am
- Forum: Unreal 3.2 Support
- Topic: Problem UnrealIRCD.
- Replies: 8
- Views: 3565
Re: Problem UnrealIRCD.
First of all, when you are on the same internal network as where your server is connected, the domain you try to get connected to, will never work. You always have to use localhost (or when it's another computer, but still in the same internal network as you are, you connect to an IP address like 19...
- Sat Jun 05, 2010 5:55 pm
- Forum: Services
- Topic: alias help
- Replies: 8
- Views: 5851
Re: alias help
Every day is a good day for learning new features lol.
Thanks
Thanks
- Wed Jun 02, 2010 8:37 am
- Forum: Services
- Topic: alias help
- Replies: 8
- Views: 5851
Re: alias help
Just as a side note here. He wasn't wrong. He assumed you were working on a Linux-box (most do). You appear to be working on Windows, so that's difference in slashes.
- Tue Jun 01, 2010 9:39 pm
- Forum: Unreal 3.2 Support
- Topic: A little help with admin login....please
- Replies: 3
- Views: 3354
Re: A little help with admin login....please
You use the /oper command.
Syntax:
Both are given and created by you in the unrealircd.conf
Syntax:
Code: Select all
/oper username password
- Tue Jun 01, 2010 8:44 pm
- Forum: Services
- Topic: alias help
- Replies: 8
- Views: 5851
Re: alias help
Katsklaw said it right: " include "aliases\anope.conf"; ", you just typed it wrong in the unrealircd.conf, but that's all good. Now you did it right. If it doesn't work, check the following: - Are the services actually linked? (/links on IRC to check it out) - Are you U:Lines set...
- Sat May 29, 2010 7:54 pm
- Forum: Unreal 3.2 Support
- Topic: Help to block the entry of proxy server
- Replies: 5
- Views: 6161
Re: Help to block the entry of proxy server
If I understand you correctly, the most wise thing to do is setting up a BOPM.
Follow the instructions given here: http://x-tab.org/unreal.html#InstallBOPM
--
Casper.
Follow the instructions given here: http://x-tab.org/unreal.html#InstallBOPM
--
Casper.
- Mon May 17, 2010 7:18 pm
- Forum: Unreal 3.2 Modules
- Topic: change commadsno messages
- Replies: 2
- Views: 2303
Re: change commadsno messages
Can't be done: it's designed to send these messages to clients, not to channels.
As a workaround, you could search for some service software that can, though I'm not aware of any which can.
As a workaround, you could search for some service software that can, though I'm not aware of any which can.
- Fri May 14, 2010 8:17 pm
- Forum: Unreal 3.2 Support
- Topic: Strange IPs
- Replies: 6
- Views: 2308
Re: Strange IPs
Where does it show up? As a connection?
Could you provide us with some logs, showing the IP address etc?
Could you provide us with some logs, showing the IP address etc?
- Fri May 14, 2010 6:11 pm
- Forum: Unreal 3.2 Support
- Topic: Strange IPs
- Replies: 6
- Views: 2308
Re: Strange IPs
If you have got the whole IP, then go to for example a website like domaintools.
http://whois.domaintools.com/IPADDRESSHERE
Then you get some information on the IP.
http://whois.domaintools.com/IPADDRESSHERE
Then you get some information on the IP.
- Thu May 13, 2010 8:55 am
- Forum: Unreal 3.2 Support
- Topic: Help Required !!!
- Replies: 1
- Views: 1219
Re: Help Required !!!
If the glines were placed on IRC, no it isn't.
If the "gline" was set in the configfile, you could remove it, save and rehash and it would be gone.
If the "gline" was set in the configfile, you could remove it, save and rehash and it would be gone.