i suppose one could create a sort of whowas-like structure and have it store the last two channels a particular username was in.
is that a request?
Search found 2 matches
- Sat Apr 19, 2008 4:10 pm
- Forum: Unreal 3.2 Modules
- Topic: Module Request - /wherewas command
- Replies: 3
- Views: 3241
- Sat Apr 19, 2008 4:05 pm
- Forum: Unreal 3.2 Modules
- Topic: Multiple PRIVMSG targets
- Replies: 1
- Views: 2607
Re: Multiple PRIVMSG targets
only way to do it that i know of would be to add a command override to PRIVMSG and parse parv[1] to see if it contains a comma, denoting multiple targets