Search found 20 matches

by unix4linux
Tue Jan 01, 2008 5:32 pm
Forum: Unreal 3.2 Modules
Topic: Where is CGIIRC.c Module?
Replies: 7
Views: 5072

Re: Where is CGIIRC.c Module?

Anyone else have any thoughts?
by unix4linux
Tue Jan 01, 2008 7:17 am
Forum: Unreal 3.2 Modules
Topic: Where is CGIIRC.c Module?
Replies: 7
Views: 5072

Re: Where is CGIIRC.c Module?

Ok, I made the adjustment for localhost and 127.0.0.1 and still nothing. What happens is that the page loads fine. I get no errors when going to the page. But, it doesn't go into any channels and I can't do anything like /join because it will error out saying "Not connected to IRC!" Is the...
by unix4linux
Tue Jan 01, 2008 5:53 am
Forum: Unreal 3.2 Modules
Topic: Where is CGIIRC.c Module?
Replies: 7
Views: 5072

Re: Where is CGIIRC.c Module?

I have the default_server and webirc_password are fine:

default_server = localhost
webirc_password = myPasswd

So, I know thats fine. Anything else I can look at?

Thanks for the help so far :-)
by unix4linux
Mon Dec 31, 2007 5:32 pm
Forum: Unreal 3.2 Modules
Topic: Where is CGIIRC.c Module?
Replies: 7
Views: 5072

Re: Where is CGIIRC.c Module?

Hmmm...ok. I was wondering because I can't get my CGIIRC to connect to it. My irc server is up and running fine. I have the password in the cgi config file set and in the unrealircd.conf I have the following: cgiirc { type webirc; username *; hostname "192.168.4.2"; password "mypasswd...
by unix4linux
Mon Dec 31, 2007 2:12 pm
Forum: Unreal 3.2 Modules
Topic: Where is CGIIRC.c Module?
Replies: 7
Views: 5072

Where is CGIIRC.c Module?

Hi All, Running 3.2.7 and looked in ./src/modules and there is no cgiirc.c module. I did a search everyone else on the system and nothing. I also found out on the CGI::IRC FAQ that cgiirc.c module no longer compiles by default on 3.2.4+ So, where can I get the module? I have looked everywhere and ca...
by unix4linux
Thu Dec 27, 2007 11:26 am
Forum: Unreal 3.2 Support
Topic: how to prevent users from going to channel
Replies: 4
Views: 1397

Re: how to prevent users from going to channel

Ahhhhh...ok ok...I guess this is where my Enope App comes in...thanks for the info/help
by unix4linux
Thu Dec 27, 2007 4:46 am
Forum: Unreal 3.2 Support
Topic: how to prevent users from going to channel
Replies: 4
Views: 1397

Re: how to prevent users from going to channel

Is this in the ircservices.conf file or is it a block called services that I have to create? Can you be kind to show me an example?

Thanks :-)
by unix4linux
Wed Dec 26, 2007 4:48 pm
Forum: Unreal 3.2 Support
Topic: how to prevent users from going to channel
Replies: 4
Views: 1397

how to prevent users from going to channel

Ok, I have created various channels and there is one channel I want to make private so no one can enter it unless if I invite them. I can still manage to get into the channel although I have specified these settings on my unrealircd.conf file: allow channel { channel "#meetings"; modes-on-...
by unix4linux
Wed Dec 26, 2007 4:34 pm
Forum: Unreal 3.2 Support
Topic: There is no REHASH
Replies: 26
Views: 8926

Re: There is no REHASH

Ok, xchat is working fine now with all commands...I guess I just needed to restart my server for some odd reason???...oh well...things are good...thanks again for all the help guys
by unix4linux
Wed Dec 26, 2007 1:41 pm
Forum: Unreal 3.2 Support
Topic: There is no REHASH
Replies: 26
Views: 8926

Re: There is no REHASH

Ok, so I tried pidgin and finch and naim on both linux and windows...none seems to like a lot of the commands like /oper and /rehash for example. I then tried mIRC on windows and xchat on linux. mIRC seems to support everyyyyyyyyyy single command. xchat supports /oper but not /rehash. In fact, /reha...
by unix4linux
Tue Dec 25, 2007 11:37 pm
Forum: Unreal 3.2 Support
Topic: There is no REHASH
Replies: 26
Views: 8926

Re: There is no REHASH

Recompile made everything worked!!!...finally...I did use my same unrealircd.conf files and rules and motd files Thanks so much for the help :-) one interesting thing is that pidgin irc and finch and naim irc don't seem to support /oper...only xchat...so i'll stick with xchat...before xchat didn't w...
by unix4linux
Tue Dec 25, 2007 10:33 pm
Forum: Unreal 3.2 Support
Topic: There is no REHASH
Replies: 26
Views: 8926

Re: There is no REHASH

That's correct, I could not use the /oper command at all. I would get "no such command" everytime. I just recompiled and transferring my config files...lets see what happens now
by unix4linux
Tue Dec 25, 2007 10:04 pm
Forum: Unreal 3.2 Support
Topic: There is no REHASH
Replies: 26
Views: 8926

Re: There is no REHASH

Please don't tell me you were trying to do everything from the terminal... All those commands giving were meant to be used on an IRC client... I did use them on an IRC client. Nothing worked. So, upon some digging on my server, I found the unreal binary and ran it..the usage suggested start|stop|re...
by unix4linux
Tue Dec 25, 2007 9:42 pm
Forum: Unreal 3.2 Support
Topic: There is no REHASH
Replies: 26
Views: 8926

Re: There is no REHASH

Small discovery...to run rehash, I had to use the following command on my xterm in linux:

./unreal rehash

Trying to see if there is some other way of using the oper command

Will let you guys know
by unix4linux
Tue Dec 25, 2007 9:28 pm
Forum: Unreal 3.2 Support
Topic: There is no REHASH
Replies: 26
Views: 8926

Re: There is no REHASH

that didn't work...looks like i'll have to recompile from scratch...it's no biggie, i'll just save my .conf file so it shouldn't be a big deal :-)

I'll let you guys know if recompile helps