Search found 5 matches

by alchemy
Sat Aug 30, 2008 8:01 am
Forum: General chat
Topic: Win/ Bopm help!
Replies: 11
Views: 7276

Re: Win/ Bopm help!

Do you even require the target_ip / target_port / etc in the bopm.conf?
by alchemy
Thu Jul 03, 2008 4:07 am
Forum: Unreal 3.2 Modules
Topic: [Request] Mask netsplits
Replies: 0
Views: 2748

[Request] Mask netsplits

As most of you are aware the flat-map; option provides some sort of comfort regarding weak spots in linking, and that netsplits show which server is connected to what. I'm after a module that will mask the server name portion of the split server. Instead of server.mydomain.net splitting, it'll show ...
by alchemy
Wed Jul 02, 2008 2:12 am
Forum: Unreal 3.2 Support
Topic: Forcing SSL for olines.
Replies: 5
Views: 2556

Re: Forcing SSL for olines.

Jobe1986 wrote:http://www.unrealircd.com/modules/view/34 will help you.
I loaded this module, and as soon as a non-SSL client tried to oper up, it crashed my server/Unreal3.2.7
by alchemy
Mon Jun 30, 2008 10:34 am
Forum: Unreal 3.2 Support
Topic: Host on oper up not working
Replies: 2
Views: 1863

Re: Host on oper up not working

Heh, how stupid do I feel now?

I forgot all about that flag when I was porting the O-Lines into the new system.

Many thanks for pointing out the obvious for me though.
by alchemy
Mon Jun 30, 2008 5:36 am
Forum: Unreal 3.2 Support
Topic: Host on oper up not working
Replies: 2
Views: 1863

Host on oper up not working

We've noticed for the past 6 months that when a staff member opers up, they are not assigned the hostname in the confs.

Local operators, and Global operators are assigned their set hosts, but co-admin and above aren't assigned theres

Any ideas?

Thanks.

alchemy
Network Administrator / GigaCrew.Net