Search found 26 matches
- Tue Jan 06, 2009 4:44 pm
- Forum: Unreal 3.2 Support
- Topic: Having an issue
- Replies: 3
- Views: 2423
Re: Having an issue
What I don't understand is the fact that it has worked for months without an issue, and now suddenly has just stopped. Also, I haven't been able to find any decent looking Java applets.
- Tue Jan 06, 2009 4:16 pm
- Forum: Unreal 3.2 Support
- Topic: Having an issue
- Replies: 3
- Views: 2423
Having an issue
We are using ChatCore as a webchat base, and for weeks now everything has been fine. Now starting today I can still connect through mirc without an issue, but when trying to use the webchat I get the following.
Unknown command
Error: Error
According to Chatcore that means your banned from the ...
Unknown command
Error: Error
According to Chatcore that means your banned from the ...
- Sat Nov 22, 2008 5:53 am
- Forum: Unreal 3.2 Support
- Topic: Channel limit?
- Replies: 5
- Views: 3182
Re: Channel limit?
The thing is, those listed above always show up. Just the way I would like for them to. However, if I add any after that, they don't. So I'm asking is there a limit on how many channels you can have?
We are not using /list to see our channels, we are using a PHP page, which was talked about in the ...
We are not using /list to see our channels, we are using a PHP page, which was talked about in the ...
- Sat Nov 22, 2008 12:40 am
- Forum: Unreal 3.2 Support
- Topic: Channel limit?
- Replies: 5
- Views: 3182
Re: Channel limit?
I use anope, but the problem is, unless I add the channels in the unreal config as well, they will not show up in the list, even with a bot in them at all times.
- Fri Nov 21, 2008 6:41 am
- Forum: Unreal 3.2 Support
- Topic: Channel limit?
- Replies: 5
- Views: 3182
Channel limit?
Is there a channel limit or something?
I have the following channel line, however if I create anymore after this one, they fail to show up on my list. There is a limit in Anope, but I have made it much higher than the default.
official-channels {"#[GN]TheLobby" { topic "Welcome to TheLobby ...
I have the following channel line, however if I create anymore after this one, they fail to show up on my list. There is a limit in Anope, but I have made it much higher than the default.
official-channels {"#[GN]TheLobby" { topic "Welcome to TheLobby ...
- Sat Nov 15, 2008 7:40 am
- Forum: General chat
- Topic: Web Registration
- Replies: 1
- Views: 3266
Web Registration
Is there a way to possibly integrate unreal with a website and allow registration through that instead of having users use mIRC or another IRC program?
- Sat Nov 15, 2008 2:40 am
- Forum: Unreal 3.2 Support
- Topic: Categories
- Replies: 5
- Views: 4097
Re: Categories
I think I've seen other networks with categories, so I think it's possible, just not sure how.
- Sat Nov 15, 2008 1:02 am
- Forum: Unreal 3.2 Support
- Topic: Categories
- Replies: 5
- Views: 4097
Re: Categories
Hmm... If I understood you, you can do link channels.
I was kinda wanting to group my channels the way MSN did in the past, have different categories, like Sports, General, ect. That way I can take my roomlist and clean it up a bit, instead of having all my channels listed on one page, and having ...
I was kinda wanting to group my channels the way MSN did in the past, have different categories, like Sports, General, ect. That way I can take my roomlist and clean it up a bit, instead of having all my channels listed on one page, and having ...
- Fri Nov 14, 2008 10:13 pm
- Forum: Unreal 3.2 Support
- Topic: Categories
- Replies: 5
- Views: 4097
Categories
Is it possible to create a category list with Unreal, that way I can clean up my roomlist a bit? Have certain channels grouped together?
Thanks
Thanks
- Fri Nov 14, 2008 2:20 am
- Forum: General chat
- Topic: Channel list
- Replies: 6
- Views: 6840
Re: Channel list
Thanks again.zEkE wrote:Remove the two 'echo' lines that you added above the fputs
- Fri Nov 14, 2008 2:12 am
- Forum: General chat
- Topic: Channel list
- Replies: 6
- Views: 6840
Re: Channel list
else if ($match[0] == "PING") {
fputs($fp, "PONG :" . $match[1]);
}
Should become
else if ($match[0] == "PING") {
echo "PONG :" . $match[1];
echo "\n";
fputs($fp, "PONG :" . $match[1]);
}
This will echo what the fputs function is sending to the socket. If the output has a double-colon ...
fputs($fp, "PONG :" . $match[1]);
}
Should become
else if ($match[0] == "PING") {
echo "PONG :" . $match[1];
echo "\n";
fputs($fp, "PONG :" . $match[1]);
}
This will echo what the fputs function is sending to the socket. If the output has a double-colon ...
- Fri Nov 14, 2008 1:48 am
- Forum: General chat
- Topic: Channel list
- Replies: 6
- Views: 6840
Re: Channel list
I'd set some debug lines to echo things, particularly around the PONG point - looking at the code I'd suspect it is sending the reply with two :'s, thus PING :request generates PONG ::request - could be causing problems.
So I'd say set lines to find out what the script is sending to the server ...
So I'd say set lines to find out what the script is sending to the server ...
- Fri Nov 14, 2008 1:11 am
- Forum: General chat
- Topic: Channel list
- Replies: 6
- Views: 6840
Channel list
I'm trying to create PHP file that will return the currently opened channels, and allow the user to join. This is what I have right now.
<?php
error_reporting(E_ALL);
ini_set("display_errors", 1);
$botnick = "Chatterup";
$server = "chatterup.webhop.net";
$port = "6667";
$channel = "";
?>
<html ...
<?php
error_reporting(E_ALL);
ini_set("display_errors", 1);
$botnick = "Chatterup";
$server = "chatterup.webhop.net";
$port = "6667";
$channel = "";
?>
<html ...
- Thu Nov 13, 2008 5:09 am
- Forum: Unreal 3.2 Support
- Topic: Keep getting this message in service file.
- Replies: 3
- Views: 2696
Re: Keep getting this message in service file.
Yeah, I seen 29 first, and thats as far as I went, Maybe I should pay attention.zEkE wrote:I'd take a look at 162 as well.
- Thu Nov 13, 2008 4:25 am
- Forum: Unreal 3.2 Support
- Topic: Keep getting this message in service file.
- Replies: 3
- Views: 2696
Re: Keep getting this message in service file.
* Loading IRCd configuration ..
* unrealircd.conf:29: Ignoring extra close brace
* unrealircd.conf:29 Ignoring extra semicolon
[error] unrealircd.conf:162: Unterminated quote found
[error] Could not load config file unrealircd.conf
[error] IRCd configuration failed to load
* Loading IRCd ...
* unrealircd.conf:29: Ignoring extra close brace
* unrealircd.conf:29 Ignoring extra semicolon
[error] unrealircd.conf:162: Unterminated quote found
[error] Could not load config file unrealircd.conf
[error] IRCd configuration failed to load
* Loading IRCd ...