yes is it the same on all servers ( Unreal3.2.7 )
and my services is : anope-1.7.19
Search found 4 matches
- Mon Feb 02, 2009 3:01 pm
- Forum: Unreal 3.2 Support
- Topic: Warning Possible desynch
- Replies: 7
- Views: 3795
- Fri Jan 30, 2009 2:08 pm
- Forum: Unreal 3.2 Support
- Topic: Warning Possible desynch
- Replies: 7
- Views: 3795
Re: Warning Possible desynch
Even this solution I was testing ( solution to recreate the channel )
and always the same problem
and always the same problem
- Fri Jan 30, 2009 12:40 pm
- Forum: Unreal 3.2 Support
- Topic: Warning Possible desynch
- Replies: 7
- Views: 3795
Re: Warning Possible desynch
is done
@Serveur Notices � c.3 - *** Server=c.3 TStime=1233318729 time()=1233318729 TSoffset=0 � 13:32:00 le 30/01/2009
@Serveur Notices � c.2 - *** Server=c.2 TStime=1233318729 time()=1233318729 TSoffset=0 � 13:32:00 le 30/01/2009
@Serveur Notices � 4.c - *** Server=4.c TStime=1233318729 time ...
@Serveur Notices � c.3 - *** Server=c.3 TStime=1233318729 time()=1233318729 TSoffset=0 � 13:32:00 le 30/01/2009
@Serveur Notices � c.2 - *** Server=c.2 TStime=1233318729 time()=1233318729 TSoffset=0 � 13:32:00 le 30/01/2009
@Serveur Notices � 4.c - *** Server=4.c TStime=1233318729 time ...
- Fri Jan 30, 2009 10:02 am
- Forum: Unreal 3.2 Support
- Topic: Warning Possible desynch
- Replies: 7
- Views: 3795
Warning Possible desynch
how can I delete messages from the server alerts
(.. Warning! Possible desynch: SJOIN for channel #salon has a fishy timestamp (2) ..)
(.. Warning! Possible desynch: SJOIN for channel #salon has a fishy timestamp (2) ..)