Search found 3 matches

by arleslie
Mon Jul 20, 2009 1:14 pm
Forum: Unreal 3.2 Support
Topic: Not Caching.
Replies: 4
Views: 1495

Re: Not Caching.

Also I'm noticing that I'm limited to 6 clients but my code is saying 900

Code: Select all

class           clients
{
	pingfreq 90;
	maxclients 900;
	sendq 100000;
	recvq 8000;
};
by arleslie
Mon Jul 20, 2009 1:02 pm
Forum: Unreal 3.2 Support
Topic: Not Caching.
Replies: 4
Views: 1495

Re: Not Caching.

Make sure you are using fast DNS servers. Usually DNS servers provided by your ISP are slow or may not always have the most up-to-date host information. I usually use 4.2.2.6 and 4.2.2.4.
It's being ran off of a 100mbit/sec BGPv4 Tier 1.


[*]If you have Ident checks enabled, make sure you are ...
by arleslie
Mon Jul 20, 2009 1:05 am
Forum: Unreal 3.2 Support
Topic: Not Caching.
Replies: 4
Views: 1495

Not Caching.

I'm having to wait extended periods of time to connect to my IRC server because it's not caching the hostname.

I've had it cache once and that when I was connected twice.
Is there something in the config that I missed?

Also, I realized that if I use the IPs that it does cache, but I don't feel ...