Search found 10 matches
- Wed Apr 09, 2014 8:55 pm
- Forum: News and Releases
- Topic: Security advisory: SSL Heartbeat issue & UnrealIRCd
- Replies: 4
- Views: 12587
Re: Security advisory: SSL Heartbeat issue & UnrealIRCd
I would also like to note that as long as unrealircd is linking against a fixed version of openssl provided by your distro (you updated the openssl package and have since restarted unrealircd), you should be fine (unless if you statically linked unrealircd against openssl). Unfortunately, the ...
- Thu Jan 20, 2011 8:31 pm
- Forum: Unreal 3.2 Support
- Topic: UnrealIRCd 3.2.8.1 & Windows Networking Stack Issues?
- Replies: 17
- Views: 12291
Re: UnrealIRCd 3.2.8.1 & Windows Networking Stack Issues?
I'm not sure how relevant this is, but this issue sounds like one that ewong, a seamonkey developer from moznet, reported in [url=irc://irc.unrealircd.org/unreal3-devel]#unreal3-devel[/url] the other day. Here's my summary:
ewong had a problem connecting to moznet (which uses unrealircd-3.2.8 ...
ewong had a problem connecting to moznet (which uses unrealircd-3.2.8 ...
- Sun Jun 20, 2010 5:17 am
- Forum: Unreal 3.2 Modules
- Topic: m_soper will crash the Unreal3.2.8.1
- Replies: 12
- Views: 10207
Re: m_soper on Unreal3.2.8.1
here the gdb backtrace
/* Check for secure connection */
if ((operexempt[0] != '\0') && !(sptr->umodes & UMODE_SECURE)) {
changed in
if ((operexempt && (operexempt[0] != '\0')) && !(sptr->umodes & UMODE_SECURE)) {
problem solved
thx to DukePyrolator
Actually, this aggravates the ...
/* Check for secure connection */
if ((operexempt[0] != '\0') && !(sptr->umodes & UMODE_SECURE)) {
changed in
if ((operexempt && (operexempt[0] != '\0')) && !(sptr->umodes & UMODE_SECURE)) {
problem solved
thx to DukePyrolator
Actually, this aggravates the ...
- Fri May 07, 2010 3:29 am
- Forum: News and Releases
- Topic: Bugtracker Cleanup and C++ Coders Wanted
- Replies: 11
- Views: 18486
Re: Bugtracker Cleanup and C++ Coders Wanted
Please check out irc://irc.unrealircd.org/unreal4-devel , http://dev.unrealircd.org/unreal4:dev , and http://u4.unrealircd.org/hg/unrealircd4/file/tip/TODO . We definitely need help if unrealircd4 is to get anywhere.Surajd wrote:Just let me know.
Start with
Code: Select all
hg clone http://u4.unrealircd.org/hg/unrealircd4- Fri May 07, 2010 3:23 am
- Forum: News and Releases
- Topic: Update on Unreal 4 - C++ Coders Still Wanted!
- Replies: 15
- Views: 23477
Re: Update on Unreal 4 - C++ Coders Still Wanted!
I'm getting repository not found from http://ohnopublishing.net/hg/unrealircd-cpp/ i think you mean http://ohnopublishing.net/hg/unrealircd4/
You're right, we renamed the repository - but it wasn't updated on the website yet.
Now http://u4.unrealircd.org/hg/unrealircd4/ should be used. The ...
You're right, we renamed the repository - but it wasn't updated on the website yet.
Now http://u4.unrealircd.org/hg/unrealircd4/ should be used. The ...
- Fri May 07, 2010 3:02 am
- Forum: News and Releases
- Topic: IRC Network change
- Replies: 1
- Views: 8838
Re: IRC Network change
Also, #unrealircd has been renamed to #chat.
Since this change, moocows has been resurrected. Thus, any oldies looking for #unrealircd friends should check the different channels on moocows (irc.moocows.dk).
Since this change, moocows has been resurrected. Thus, any oldies looking for #unrealircd friends should check the different channels on moocows (irc.moocows.dk).
- Mon Jan 25, 2010 4:17 pm
- Forum: Unreal 3.2 Support
- Topic: error downloading...... Could not resolve host: ....
- Replies: 5
- Views: 6294
Re: error downloading...... Could not resolve host: ....
I rolled back to 3.2.7 and everything works perfectly. This is a bug in 3.2.8.
In my understanding, this sounds like bug http://bugs.unrealircd.org/view.php?id=3847 . Why? Because UnrealIRCd-3.2.7 bundles, uses, and exports symbols from c-ares-1.4.0. UnrealIRCd-3.2.8{,.1} bundles, uses, and ...
In my understanding, this sounds like bug http://bugs.unrealircd.org/view.php?id=3847 . Why? Because UnrealIRCd-3.2.7 bundles, uses, and exports symbols from c-ares-1.4.0. UnrealIRCd-3.2.8{,.1} bundles, uses, and ...
- Sun Nov 15, 2009 11:58 pm
- Forum: Unreal 3.2 Support
- Topic: Completely Noob Question
- Replies: 7
- Views: 4826
Re: Completely Noob Question
Instead of using the nonexistent command ``/unmode'', you should use ``/mode'' but with a negative mode string. For examples, /mode #channel -o nick
.
I'm not so sure about your second problem with anope:
To prevent anope from removing the +q mode, you need to set the user as chanserv's record of ...
.
I'm not so sure about your second problem with anope:
To prevent anope from removing the +q mode, you need to set the user as chanserv's record of ...
- Fri Nov 13, 2009 12:06 am
- Forum: Unreal 3.2 Support
- Topic: Completely Noob Question
- Replies: 7
- Views: 4826
Re: Oper blocks and permissions
What commands are you issuing that give you the ``access denied'' error message?
Are you remembering to issue the /oper command with your username and password after you've connected to your IRCd?
Are you remembering to issue the /oper command with your username and password after you've connected to your IRCd?
- Tue Nov 10, 2009 3:16 pm
- Forum: General chat
- Topic: Problem with IRC quiz
- Replies: 3
- Views: 5583
Re: Problem with IRC quiz
Unfortunately, the only correct answer to that question is ``don't use notepad; use an editor which supports unix-style newlines properly like wordpad or emacs for windows'' :-p