Search found 5 matches

by InvisibleMan
Fri Aug 14, 2009 9:39 pm
Forum: Unreal 3.2 Support
Topic: Compiling UnrealIRCd with MSVC++2005
Replies: 6
Views: 2147

Re: Compiling UnrealIRCd with MSVC++2005

Compiling with MSVC++2008 worked! Thanks for the help.
by InvisibleMan
Fri Aug 14, 2009 7:34 pm
Forum: Unreal 3.2 Support
Topic: Compiling UnrealIRCd with MSVC++2005
Replies: 6
Views: 2147

Re: Compiling UnrealIRCd with MSVC++2005

Not yet. I'll try that and report back.
by InvisibleMan
Fri Aug 14, 2009 2:09 pm
Forum: Unreal 3.2 Support
Topic: Compiling UnrealIRCd with MSVC++2005
Replies: 6
Views: 2147

Re: Compiling UnrealIRCd with MSVC++2005

So does anyone have any ideas on how to fix this? I was somewhat hoping that you guys would support MSVC++2005 after 2 years... The older versions aren't available.
by InvisibleMan
Tue Aug 11, 2009 8:23 pm
Forum: Unreal 3.2 Support
Topic: Compiling UnrealIRCd with MSVC++2005
Replies: 6
Views: 2147

Re: Compiling UnrealIRCd with MSVC++2005

I could compile it on Windows XP, but it would be a rather large task, and I doubt this is happening simply because I am on Windows 7. I need to compile the source myself because I need to make some changes to it. I haven't made the changes yet, so that isn't the cause of the problem.
by InvisibleMan
Tue Aug 11, 2009 4:11 pm
Forum: Unreal 3.2 Support
Topic: Compiling UnrealIRCd with MSVC++2005
Replies: 6
Views: 2147

Compiling UnrealIRCd with MSVC++2005

I tried compiling UnrealIRCd 3.2.8.1 on Windows 7 using Microsoft Visual Studio 2005 Standard Edition and I ran into LNK2001 "unresolved external symbol ...", so I ran "nmake -f makefile.win32 SYMBOLFILE" using the dlltool.exe from the MinGW binutils 2.19.1. However, this has caused a new linker ...