Search found 13 matches

by intel233
Sat Jul 03, 2010 5:41 pm
Forum: Services
Topic: Global Messages
Replies: 1
Views: 3774

Global Messages

How can I tell who is actually doing the Global message? Lately someone has been sending a bunch of them and I only have 3 IRCops. When the message appears I do not see who is doing it. Is there a way to block everyone? Also how do you actually send a global msg to everyone?

TIA
by intel233
Thu Apr 22, 2010 8:45 pm
Forum: Unreal 3.2 Support
Topic: Too many IPS
Replies: 9
Views: 5024

Re: Too many IPS

OK if I edit unrealircd.conf:
allow {
ip *@127.0.0.1;
hostname *@services.localhost.net;
class servers;
maxperip 2;
};


allow {
ip *@XXX.XXX.XXX.XXX;
hostname *;
class clients;
password "XXX";
maxperip 1;
};

allow {
ip *@96.XXX.XXX.XXX; <---this is me
hostname *;
class clients ...
by intel233
Thu Apr 22, 2010 6:46 pm
Forum: Unreal 3.2 Support
Topic: Too many IPS
Replies: 9
Views: 5024

Re: Too many IPS

No, I am still getting too many connections from your IP
This is what I have when I do exception view:

*OperServ* Current Session Limit Exception list:
*OperServ* 1. pool-96-XXX-XXX-XXX.nycmny.fios.verizon.net (by intel233 on Apr 13 2010; does not expire)
*OperServ* Limit: 0 - intel233 ...
by intel233
Thu Apr 22, 2010 4:57 pm
Forum: Unreal 3.2 Support
Topic: Too many IPS
Replies: 9
Views: 5024

Re: Too many IPS

I thought you needed a hostmask NOT IP
Yes I am on dynamic but when my IP changes I update with the current IP.
by intel233
Thu Apr 22, 2010 4:37 pm
Forum: Unreal 3.2 Support
Topic: Too many IPS
Replies: 9
Views: 5024

Re: Too many IPS

Nope.. I still occasionally get kicked with too many IPs and now I can not bring in another bot because it says to many connections from your IP.

I need to be exempt from this.
I have tried:
/msg operserv exception add +0 *XXX.XXX.XXX.XXX 0 intel233
/msg operserv exception add +0 *.pool-XXX-XXX-XXX ...
by intel233
Wed Apr 14, 2010 12:31 pm
Forum: Unreal 3.2 Support
Topic: Too many IPS
Replies: 9
Views: 5024

Re: Too many IPS

Just for myself.
Sorry the 2nd line should have been:
/msg operserv exception add +0 *.pool-XXX.XXX.XXX.net 0 intel233
by intel233
Wed Apr 14, 2010 12:50 am
Forum: Unreal 3.2 Support
Topic: Too many IPS
Replies: 9
Views: 5024

Too many IPS

I need to have at least 4-5 connections and i keep getting Too many connections from your IP.

I already tried :
/msg operserv exception add +0 *XXX.XXX.XXX.XXX 0 intel233
/msg operserv exception add +0 *.pool-XXX.XXX.XXX.net 0 Encino

Is there something else I need to do?
by intel233
Sat Mar 13, 2010 12:27 am
Forum: Unreal 3.2 Support
Topic: Exiting ssl client
Replies: 1
Views: 1507

Exiting ssl client

I have 1 client that seems to be having an issue. All I see is the following error:
-testing.org- Exiting ssl client [@66.XXXX.XXX.XXX.64820]: SSL_accept(): Internal OpenSSL error or protocol error
-testing.org- Exiting ssl client [@66.XXX.XXX.XXX.63123]: SSL_accept(): Internal OpenSSL error or ...
by intel233
Thu Aug 13, 2009 8:51 pm
Forum: Unreal 3.2 Support
Topic: LAG
Replies: 5
Views: 2039

Re: LAG

Saw that but was hoping for another solution. I will just make the bot a admin.
by intel233
Thu Aug 13, 2009 8:29 pm
Forum: Unreal 3.2 Support
Topic: llow::allow specified without a value
Replies: 2
Views: 1610

llow::allow specified without a value

allow {
ip *@*;
hostname *@*;
class clients;
password "RoCkz";
maxperip 4;
options {
ssl;
};


allow {
ip *@77.XXX.XXX.XXX;
hostname *;
class clients;
maxperip 6;
};


allow {
ip *@127.0.0.1;
hostname *@services.localhost.net;
class servers;
maxperip 2;
};
};

I dont know what I am ...
by intel233
Thu Aug 13, 2009 3:10 am
Forum: Unreal 3.2 Support
Topic: LAG
Replies: 5
Views: 2039

LAG

I have a bot on my ircd and when I do anything it lags really bad. I made the bot a admin and that seems to have fixed the issue but would prefer not to have it with admin rights. What would I need to change so the lag is not really bad?
by intel233
Thu Aug 13, 2009 12:23 am
Forum: Unreal 3.2 Support
Topic: Password to connect to IRCD
Replies: 5
Views: 2817

Re: Password to connect to IRCD

allow {
ip *@68.XXX.XXX.XXX;
hostname *;
class clients;
maxperip 6;
};

allow {
ip *@*;
hostname *@*;
class clients;
password "RoCkz&RollZ";
maxperip 4;
options {
ssl;
};
};

This will limit me to only 4 if my ip is 68.XXX.XXX.XXX I need to have at least 5-6 logins and now if i put the ...
by intel233
Wed Aug 12, 2009 10:28 pm
Forum: Unreal 3.2 Support
Topic: Password to connect to IRCD
Replies: 5
Views: 2817

Password to connect to IRCD

allow {
ip *@*;
hostname *@*;
class clients;
password "RoCkz&RollZ";
maxperip 2;
options {
ssl;
I thought this would make it so everyone have to put in that p/w in order to connect. I had a couple people tell me they are able ot connect without supplying a password.

Any help is appreciated.