Search found 22 matches

by MightyWings
Fri Sep 04, 2015 9:58 am
Forum: Unreal 3.2 Support
Topic: Bots
Replies: 2
Views: 1918

Re: Bots

If you're trying to connect via 127.0.0.1, you'll need to make sure that you have a listen block for 127.0.0.1:6667 or *:6667 (I'd recommend explicity setting the IP addresses)
by MightyWings
Sun Feb 17, 2013 7:00 pm
Forum: Unreal 3.2 Modules
Topic: [Module Fix:] m_nocaps.c
Replies: 4
Views: 3139

Re: [Module Fix:] m_nocaps.c

then perhaps this module is a PERMANENT module which requires a server restart to unload.
by MightyWings
Fri Feb 15, 2013 6:49 pm
Forum: Unreal 3.2 Modules
Topic: Auto channel make when server started
Replies: 3
Views: 5127

Re: Auto channel make when server started

I'm not sure if its still in Unreal3.2.10, but there is the official channels block, which will make sure a channel and its topic are "sticky".
http://www.unrealircd.com/files/docs/un ... alchannels
by MightyWings
Fri Feb 15, 2013 6:44 pm
Forum: Unreal 3.2 Modules
Topic: Prevent services (+S) from lusers stats?
Replies: 14
Views: 5846

Re: Prevent services (+S) from lusers stats?

Not sure how relevent this is, but this module http://modules.unrealircd.org/modview.php?mod=45 shows opers etc that ARE NOT set +H, perhaps, there could be some sort of patch that will apply this to lusers.c, but that would count as a "core modification" and you would lose all support.
by MightyWings
Fri Feb 10, 2012 9:07 pm
Forum: General chat
Topic: Cheap reliable dedicated IRCd and VPS hosting
Replies: 0
Views: 3784

Cheap reliable dedicated IRCd and VPS hosting

If you need a cheap, reliable dedicated IRCd (shell) or VPS hosting, or maybe just an eggdrop or ZNC, come visit us at http://jimphost.com We have recently implemented auto-failover systems and our setup time for any of our products is less than 1 minute. Usually, it is setup right before you get th...
by MightyWings
Fri Feb 10, 2012 9:03 pm
Forum: Unreal 3.2 Modules
Topic: m_ircprotect.c
Replies: 11
Views: 5320

Re: m_ircprotect.c

Quite interested in this module now. Any chance you can provide a link/attach it to a post?
by MightyWings
Fri Feb 10, 2012 9:02 pm
Forum: Unreal 3.2 Support
Topic: after register nick can join only 1 room?
Replies: 4
Views: 1548

Re: after register nick can join only 1 room?

I would check to see what modules are loaded in unreal/services.

Code: Select all

/module

Code: Select all

/msg operserv modlist
Not sure about the last command.
by MightyWings
Sun Apr 11, 2010 3:00 am
Forum: General chat
Topic: Easter vacation?
Replies: 3
Views: 1348

Re: Easter vacation?

In England, Easter Monday is a bank holiday so you get the day of work. (paid too) :) <legalstuff>Actually that depends on your contract of employment. There is no legal obligation for a employer to let you have a bank holiday off unless your contract of employment includes such a clause. And with ...
by MightyWings
Sun Apr 11, 2010 12:39 am
Forum: General chat
Topic: Introduce yourself
Replies: 1
Views: 1595

Introduce yourself

I decided to post this topic as I couldn't find one and it might be a good idea for those who don't know anyone to meet the wide variety of users on UnrealIRCd and its website/forums. [Please remove if it isn't allowed or forum admin don't like it] Hi, My name is MightyWings (Realname: Denver) I'm 1...
by MightyWings
Sun Feb 28, 2010 11:34 pm
Forum: News and Releases
Topic: Browser/Javascript POST attack
Replies: 11
Views: 17024

Re: Browser/Javascript POST attack

Thank you for posting this, Syzop.

My network hasn't had this problem yet,
but one can't be to careful. Thank you,
for creating the module as well. :)

MightyWings
by MightyWings
Sat Feb 27, 2010 12:33 am
Forum: Unreal 3.2 Support
Topic: Mode +r
Replies: 1
Views: 630

Re: Mode +r

You need to install a services package such as Anope or IRCServices.
by MightyWings
Fri Feb 26, 2010 3:16 pm
Forum: Unreal 3.2 Modules
Topic: Req: Custom Whois Lines?
Replies: 3
Views: 2164

Re: Req: Custom Whois Lines?

There is such a module available called m_swhois
It is listed on the UnrealIRCd modules page.
by MightyWings
Fri Feb 26, 2010 3:02 pm
Forum: Unreal 3.2 Modules
Topic: install m_nonotice ! error compile x,x
Replies: 1
Views: 1408

Re: install m_nonotice ! error compile x,x

I happen to have a module that blocks Notices, however, 99.9% of the code is Stealths, so I'm assuming I would need his permission to post a link here.
by MightyWings
Fri Feb 26, 2010 3:01 pm
Forum: Unreal 3.2 Modules
Topic: m_privdeaf.so Issue
Replies: 2
Views: 1688

Re: m_privdeaf.so Issue

Also, bear in mind that +D does include OperOverride.
by MightyWings
Fri Feb 26, 2010 2:51 pm
Forum: Unreal 3.2 Modules
Topic: modules or something
Replies: 1
Views: 1226

Re: modules or something

Hi, from what I can understand, you don't want the users client to show the topic onjoin.
But you want admin in the channel/server to see it?

You could code a module that disables TOPIC but have it with OperOverride so they can see the topic.