Search found 10 matches
- Thu Dec 23, 2010 8:53 am
- Forum: Unreal 3.2 Modules
- Topic: Help adwords.c
- Replies: 1
- Views: 2756
Re: Help adwords.c
For download ; http://www.upload.gen.tr/d.php/s18/cbnu ... s.rar.html
- Tue Sep 14, 2010 5:28 pm
- Forum: Unreal 3.2 Modules
- Topic: And writing time to the channel ban m_notext.c
- Replies: 0
- Views: 3788
And writing time to the channel ban m_notext.c
static int ibo = 60;
can change the amount of time here. Text 60 seconds before logging on to the channel at the user if the user whether the message is blocked and the Status Text information send private. User if written in the framework of this process, # Kanalina taken control. Also this time ...
can change the amount of time here. Text 60 seconds before logging on to the channel at the user if the user whether the message is blocked and the Status Text information send private. User if written in the framework of this process, # Kanalina taken control. Also this time ...
- Tue Sep 14, 2010 5:21 pm
- Forum: Unreal 3.2 Modules
- Topic: Long text
- Replies: 7
- Views: 5666
Re: Long text
And IRC Commands;
/spamfilter add c block - - .+{250}
/spamfilter add c block - - .+{250}
- Tue Sep 14, 2010 5:16 pm
- Forum: Services
- Topic: ChanServ OPER Message - Question!
- Replies: 4
- Views: 5301
Re: ChanServ OPER Message - Question!
Hello..
nano -w modules/chanserv/main.c
Find;
and, add, under the
codes.
nano -w modules/chanserv/main.c
Find;
Code: Select all
static int do_channel_join_check(const char *channel, User *user)
{Code: Select all
if (is_services_oper(user)) {
send_cmd(s_ChanServ, "PRIVMSG %s Oper \2 %s \2 Join to Channel.", channel, user->nick);
}codes.
- Thu Jun 03, 2010 5:04 pm
- Forum: News and Releases
- Topic: Update on Unreal 4 - C++ Coders Still Wanted!
- Replies: 15
- Views: 23477
Re: Update on Unreal 4 - C++ Coders Still Wanted!
Do you write to Unreal with C? Why C++?
- Wed Jun 02, 2010 5:54 pm
- Forum: Unreal 3.2 Modules
- Topic: m_chanprivtime.c module..
- Replies: 2
- Views: 3445
Re: m_chanprivtime.c module..
Sorry. Updating module..
[code]/*
*This module is Server Security module.
* The user, is connecting and, user can't write to channels notext minutes.
* You can change notext time.
* notext is seconds..
* And... if user write to channels in one minutes, The modul blocked users's messages one ...
[code]/*
*This module is Server Security module.
* The user, is connecting and, user can't write to channels notext minutes.
* You can change notext time.
* notext is seconds..
* And... if user write to channels in one minutes, The modul blocked users's messages one ...
- Tue Jun 01, 2010 3:52 pm
- Forum: Unreal 3.2 Modules
- Topic: m_chanprivtime.c module..
- Replies: 2
- Views: 3445
m_chanprivtime.c module..
Hello.
/* This module is Server Security module.
* The user, is connecting and, user can't write to channels notext minutes.
* You can change notext time.
* notext is seconds..
* And... if user write to channels in one minutes, The modul blocked users's messages one minute.
* User sjoin to ...
/* This module is Server Security module.
* The user, is connecting and, user can't write to channels notext minutes.
* You can change notext time.
* notext is seconds..
* And... if user write to channels in one minutes, The modul blocked users's messages one minute.
* User sjoin to ...
- Mon May 31, 2010 4:05 pm
- Forum: Unreal 3.2 Modules
- Topic: Badnick SECURİTY Module
- Replies: 2
- Views: 4179
Re: Badnick SECURİTY Module
This language is english..
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include ...
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include ...
- Wed Mar 03, 2010 4:12 pm
- Forum: Unreal 3.2 Modules
- Topic: Requesting module: +X Adults only
- Replies: 17
- Views: 25176
Re: Requesting module: +X Adults only
thank you but ı use this module and cant join off the channel..
All off channel ( ı dont give +X to channel, but the channels want to me +X mode )
All off channel ( ı dont give +X to channel, but the channels want to me +X mode )
- Wed Mar 03, 2010 4:10 pm
- Forum: Unreal 3.2 Modules
- Topic: Badnick SECURİTY Module
- Replies: 2
- Views: 4179
Badnick SECURİTY Module
Hello. This is badnick security module for UnrealIRCd..
This module, joines the badnicks to #channels..
and.. Logging in Unreal3.2*
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h ...
This module, joines the badnicks to #channels..
and.. Logging in Unreal3.2*
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h ...