Mibbit also puts the user's IP in the username/ident field as a hex "encoded" string. For example, C0A8025C. It can be easily converted back to a usable IP in mIRC with $longip($base(C0A8025C,16,10)). Or you can do it manually: C0 -> 192, A8 -> 168, 02 -> 2, 5C -> 92.
true but where the realname ...
Search found 2 matches
- Wed Jun 23, 2010 6:46 am
- Forum: Unreal 3.2 Modules
- Topic: Hide or Enforce a 'realname' on connection.
- Replies: 3
- Views: 3958
- Mon Jun 21, 2010 8:54 am
- Forum: Unreal 3.2 Modules
- Topic: Hide or Enforce a 'realname' on connection.
- Replies: 3
- Views: 3958
Hide or Enforce a 'realname' on connection.
Hi,
is there a module which hides or enforces a 'realname' to every user connecting?
The thing is, mibbit drops the user's IP into the realname field. And I want to prevent it.
I was thinking editing the src-code from Unreal3.2.8.
Can anyone tell me on wich file the realname-field is parsed?
Thanks ...
is there a module which hides or enforces a 'realname' to every user connecting?
The thing is, mibbit drops the user's IP into the realname field. And I want to prevent it.
I was thinking editing the src-code from Unreal3.2.8.
Can anyone tell me on wich file the realname-field is parsed?
Thanks ...