Search found 11 matches

by jonbeard
Mon Dec 06, 2010 11:05 pm
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

Two issues here.

First, the name of your class ('default'), you should pick another name. This bug was fixed in CVS a while ago:
- class name 'default' is reserved. Using it caused the ircd to crash
on-boot, reported by Dragon_Legion (#0003864).

Then,
sendq <send-queue>;
You should enter a ...
by jonbeard
Mon Dec 06, 2010 6:45 am
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

katsklaw wrote:Please paste the exact class block you added to unrealircd.conf
class default {
pingfreq 60;
connfreq 5000;
maxclients 30000;
sendq <send-queue>;
recvq 2000;
};
by jonbeard
Sun Dec 05, 2010 5:51 pm
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

The core file won't be in the src folder.

From the same place you do "./unreal start", do "./unreal backtrace" and paste what it says to paste here.


=================== START HERE ======================
BACKTRACE:
Core was generated by `/var/ircd/Unreal3.2/src/ircd'.
Program terminated with ...
by jonbeard
Sun Dec 05, 2010 5:49 pm
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

Code: Select all

(gdb) bt full
#0  0xb7f0e7f2 in ?? ()
No symbol table info available.
(gdb)
Had to yum install gdb :)

Whats the suggestions from here? >_<

-Jon
by jonbeard
Sun Dec 05, 2010 5:10 pm
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

Well, it doesnt appear to have one apparently.

See: http://blackopscenter.com/nocore.JPG

I really do appreciate the continuous help, I'll vouch for you any day <3 :D
by jonbeard
Sun Dec 05, 2010 3:37 pm
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

I am now getting this error while it is completing the memory map:

bfe4e000-bfe63000 rw-p 7ffffffea000 00:00 0 [stack]
./unreal: line 136: 11572 Aborted (core dumped) /var/ircd/Unreal3.2/src/ircd
Possible error encountered (IRCd seemingly not started)


Please dont give up on me yet.. *facepalm*
by jonbeard
Sun Dec 05, 2010 3:18 pm
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

Okay, I added this block for the classes:

class <name> {
pingfreq <ping-frequency>;
connfreq <connect-frequency>;
maxclients <maximum-clients>;
sendq <send-queue>;
recvq <recv-queue>;
};

And then it brought up more errors, which I will shuffle through right now.

Ill keep everyone posted.
by jonbeard
Sun Dec 05, 2010 3:15 pm
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

* unrealircd.conf:102: illegal link::class, unknown class 'servers' using default of class 'default'

You might want to fix the errors first. In order to have a link::class, you have to have a class block defining the class. What's odd is by default there is servers class. Perhaps you deleted it ...
by jonbeard
Sun Dec 05, 2010 5:16 am
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

Restarting whole server does not change outcome. When starting the service, it displays:

[root@server Unreal3.2]# ./unreal start
Starting UnrealIRCd ...
by jonbeard
Sun Dec 05, 2010 5:12 am
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Re: Connectionless Loop - Looking/Found Hostname

There isn't enough information to troubleshoot. "disconnected" tells us nothing.

You could try restarting the ircd to see if that fixes it.

Ive restarted the service a few times, Ill go ahead and try rebooting the whole server and letting you know how that goes.

And thats exactly what I was ...
by jonbeard
Sun Dec 05, 2010 4:33 am
Forum: Unreal 3.2 Support
Topic: Connectionless Loop - Looking/Found Hostname
Replies: 16
Views: 7571

Connectionless Loop - Looking/Found Hostname

Hey everyone, I just finished configuring and installing a new setup of IRCD on my CentOS Server. I installed a few of these months ago, but never had this problem. UnrealIRCD boots fine, however I am getting the following lines in my IRC when trying to connect:

* Connecting to xx.xx.xx.xxx (3281 ...