Search found 4 matches

by coolfire
Fri Apr 01, 2011 7:31 pm
Forum: Unreal 3.2 Support
Topic: Set options for specific connection class
Replies: 7
Views: 3276

Re: Set options for specific connection class

Alright, no need to go all legal disclaimer on me.
I was just asking if there was already something in place to do what I wanted. There's no point in me writing a patch to 'add' functionality when the developers spent a lot of time to implement for us already.
by coolfire
Fri Apr 01, 2011 7:16 pm
Forum: Unreal 3.2 Support
Topic: Set options for specific connection class
Replies: 7
Views: 3276

Re: Set options for specific connection class

Users are placed into the class defined by the first allow block they match. Opers aren't placed into the oper class until after they have successfully opered, so your brute force kiddies will still be in the same class as everyone else.

Normally yes, I forgot to mention this tefore, but we have ...
by coolfire
Fri Apr 01, 2011 9:40 am
Forum: Unreal 3.2 Support
Topic: Set options for specific connection class
Replies: 7
Views: 3276

Re: Set options for specific connection class

Well, that at least solves half of my problem.
The other thing I wanted to do is create a honeypot connection class for people trying to brute force our passworded oper connection class.

Any thoughts on what I could do to receive some type of notification when someone connects to a specific class ...
by coolfire
Wed Mar 30, 2011 3:51 pm
Forum: Unreal 3.2 Support
Topic: Set options for specific connection class
Replies: 7
Views: 3276

Set options for specific connection class

Hello,

I was wondering if it was possible to have a set block (with a auto-join, specifically) only apply to a certain connection class.
For example, if you would connect to the connection class for IRC operators, that you will get auto-joined to #opers.

I've not been able to find any information ...