Search found 74 matches

by cheiron
Mon Feb 16, 2015 5:48 pm
Forum: Unreal 3.2 Support
Topic: Can't Zline
Replies: 2
Views: 665

Re: Can't Zline

First question on my mind is... are you set on operserv on your services. secondly.. are you set correctly there.. thirdly.. are you identified to operserv as well as being opered on the daemon ?
by cheiron
Thu Sep 04, 2014 4:20 pm
Forum: Unreal 3.2 Support
Topic: unreal error
Replies: 1
Views: 692

Re: unreal error

first question...

in your unrealircd.conf... do you have at the top the following in your include statements..

include "help.conf";

2nd question... is the help.conf in the same open folder as the unrealircd.conf?
by cheiron
Wed Jul 30, 2014 5:50 am
Forum: Unreal 3.2 Support
Topic: how do I log channels
Replies: 4
Views: 1534

Re: how do I log channels

logging channels is only done by your client ie mirc as a personal setting for channels that you are in. logging all chat in channels using a server daemon or services is highly unethical and you will not get a module anywhere. there is a module Logchan on anope which does the following but that wil...
by cheiron
Sun Jun 29, 2014 8:14 pm
Forum: Unreal 3.2 Modules
Topic: CourtRoom Module (Tested on Unreal3.2.9-RC2)
Replies: 18
Views: 7041

Re: CourtRoom Module (Tested on Unreal3.2.9-RC2)

they were in my set block.. thats what i dont understand
by cheiron
Sun Jun 29, 2014 5:50 am
Forum: Unreal 3.2 Modules
Topic: CourtRoom Module (Tested on Unreal3.2.9-RC2)
Replies: 18
Views: 7041

Re: CourtRoom Module (Tested on Unreal3.2.9-RC2)

Ok.. i can confirm only that this module does not crash my unreal3.2.9 but that is about as good as it gets .. need some help debugging some issues for this module to work though This is from my mirc when i do the /rehash and use the command - 12<20612:245am12> -cqchat.co.in- *** Notice -- Loading I...
by cheiron
Sat Jun 28, 2014 5:55 am
Forum: Unreal 3.2 Modules
Topic: Problem with Coutroom module..
Replies: 5
Views: 1854

Re: Problem with Coutroom module..

Thats what i had to do lol... i had to totally take unreal offline.. then log into the backend and remove courtroom before going back though recompiling all the modules before starting everything back up again.

I will have a look later at the courtroom lite..
by cheiron
Sat Jun 28, 2014 5:51 am
Forum: Unreal 3.2 Modules
Topic: Problem with Coutroom module..
Replies: 5
Views: 1854

Re: Problem with Coutroom module..

thanks for the update Stealth...

however.. on Unreal version.. i "AM" running unreal 3.2.9 as per /version output

-
Unreal3.2.9. cqchat.co.in FhinXOoEmM3 [Linux host-3880 2.6.32-5-xen-amd64 #1 SMP Tue Mar 8 00:01:30 UTC 2011 x86_64=2310]
-

so i have no idea why it told me i was set for 3.2.8 lol
by cheiron
Thu Jun 26, 2014 6:02 pm
Forum: Unreal 3.2 Modules
Topic: Problem with Coutroom module..
Replies: 5
Views: 1854

Problem with Coutroom module..

Using unreal 3.2.9 tried to use Angrywolf's Courtroom module and it compiled fine.. added fine... until i rehashed.. then everything bust on me - unrealircd.conf Rehashing - 12<20612:234pm12> -cqchat.co.in- *** Notice -- Loading IRCd configuration .. - 12<20612:234pm12> -cqchat.co.in- *** Notice -- ...
by cheiron
Tue Mar 12, 2013 8:31 am
Forum: Unreal 3.2 Modules
Topic: [Request]: Chanmode +W
Replies: 7
Views: 2954

Re: [Request]: Chanmode +W

ignore my last.. i tried to edit it after i posted but that feature is not available. had initially read it as usermode not channel mode/ sorry
by cheiron
Tue Mar 12, 2013 7:29 am
Forum: Unreal 3.2 Modules
Topic: [Request]: Chanmode +W
Replies: 7
Views: 2954

Re: [Request]: Chanmode +W

probably a daft question.... but you have set your restrict modes block UP on your unrealircd.conf yes Westor re stopping users accessing modes they shouldnt. or isnt this releveant in this case Stealth regarding the module's coding?
by cheiron
Sun Nov 18, 2012 11:22 am
Forum: General chat
Topic: Site Spammers
Replies: 1
Views: 2107

Site Spammers

Calling Mods

Site has been blitzed by a couple spammers across most of the entire forum
by cheiron
Thu Oct 04, 2012 4:07 pm
Forum: Unreal 3.2 Support
Topic: upgrade advice
Replies: 1
Views: 788

upgrade advice

I might be looking at upgrading from 3.2.8.1 to the 3.2.9 in the next few weeks..
can i just move my existing unreal.conf from 3.2.8.1 and transfer it directly into the 3.2.9 folder or is the conf file different?
by cheiron
Wed Aug 29, 2012 12:36 pm
Forum: General chat
Topic: Re: Website Update
Replies: 17
Views: 12843

Re: Website Update

Thanks Syzop. I do quite a bit of front user testing for a local web design company where i break their cms and user interface as they code it to uncover issues prior to release. if you wanted a hand in this area i would be tempted to lend my skills :)
by cheiron
Wed Aug 29, 2012 7:05 am
Forum: General chat
Topic: Re: Website Update
Replies: 17
Views: 12843

Re: Website Update

Re Website update. http://modules.unrealircd.org/modview.php?mod=6 module cannot be located for download which is a shame. page presents me with error message as follows ... Sorry, the website https cannot be found. i ran up JS and had a look for errors and have posted errors from Network / main . H...
by cheiron
Tue Aug 21, 2012 1:13 pm
Forum: Unreal 3.2 Modules
Topic: A couple practical requests..
Replies: 9
Views: 5443

Re: A couple practical requests..

irco as far as i know is based from Undernet not unrealircd so it is totally different code to unreal. the Oper one i am not too keen on the idea of that but an edit is all that would be needed to this module from one of my earlier threads... http://forums.unrealircd.com/viewtopic.php?f=6&t=7594&sta...