Search found 4 matches

by DJFrog
Fri Aug 14, 2015 4:34 pm
Forum: Unreal 3.2 Support
Topic: IPv6 Connections
Replies: 2
Views: 1094

Re: IPv6 Connections

Hi Landslyde,

To me it seems the config is right aswell, alltho i experience also problems with ipv6 activated, seems loosing connection.
If i find out how to fix i will let you know aswell :)

Greets,

Sven
by DJFrog
Sun Aug 09, 2015 9:54 am
Forum: Unreal 3.2 Support
Topic: When starting unrealircd.conf failed to load even though I have it
Replies: 1
Views: 1622

Re: When starting unrealircd.conf failed to load even though I have it

Stereotype555,

Inside your unrealircd.conf on line 710 is an mistake, this causes your Unreal not to start.
Goto that line and fix it seems to be related to an }

Good luck,

Sven
by DJFrog
Sun Aug 09, 2015 9:47 am
Forum: Unreal 3.2 Support
Topic: ipv6 + ssl
Replies: 1
Views: 811

ipv6 + ssl

Morning, I've installed an configurated unrealircd version 3.2.10.4 with SSL and IPV6 enabled. Inside my configuration i've got the current allow block: allow { ip "*@*"; hostname "*@*"; class clients; maxperip 15; ipv6-clone-mask 128; }; On the other hand i've added the following listen block: list...
by DJFrog
Sun Oct 21, 2012 7:41 am
Forum: Unreal 3.2 Modules
Topic: Change ident@host Upon connect.
Replies: 0
Views: 3285

Change ident@host Upon connect.

Hello, since cobra's tool HostChange-1.0 is nowhere to be found i was wondering if there is any module alive that would change your ident@host upon connect to something like DJFrog@DJs without having to use services or chident/chhost command cause those are not perm directly.

Happy sunday DJFrog