Hi Landslyde,
To me it seems the config is right aswell, alltho i experience also problems with ipv6 activated, seems loosing connection.
If i find out how to fix i will let you know aswell
Greets,
Sven
Search found 4 matches
- Fri Aug 14, 2015 4:34 pm
- Forum: Unreal 3.2 Support
- Topic: IPv6 Connections
- Replies: 2
- Views: 10839
- Sun Aug 09, 2015 9:54 am
- Forum: Unreal 3.2 Support
- Topic: When starting unrealircd.conf failed to load even though I have it
- Replies: 1
- Views: 10470
Re: When starting unrealircd.conf failed to load even though I have it
Stereotype555,
Inside your unrealircd.conf on line 710 is an mistake, this causes your Unreal not to start.
Goto that line and fix it seems to be related to an }
Good luck,
Sven
Inside your unrealircd.conf on line 710 is an mistake, this causes your Unreal not to start.
Goto that line and fix it seems to be related to an }
Good luck,
Sven
- Sun Aug 09, 2015 9:47 am
- Forum: Unreal 3.2 Support
- Topic: ipv6 + ssl
- Replies: 1
- Views: 9579
ipv6 + ssl
Morning, I've installed an configurated unrealircd version 3.2.10.4 with SSL and IPV6 enabled. Inside my configuration i've got the current allow block: allow { ip "*@*"; hostname "*@*"; class clients; maxperip 15; ipv6-clone-mask 128; }; On the other hand i've added the followin...
- Sun Oct 21, 2012 7:41 am
- Forum: Unreal 3.2 Modules
- Topic: Change ident@host Upon connect.
- Replies: 0
- Views: 11790
Change ident@host Upon connect.
Hello, since cobra's tool HostChange-1.0 is nowhere to be found i was wondering if there is any module alive that would change your ident@host upon connect to something like DJFrog@DJs without having to use services or chident/chhost command cause those are not perm directly.
Happy sunday DJFrog
Happy sunday DJFrog