Search found 3 matches
- Tue Nov 13, 2012 7:58 pm
- Forum: Unreal 3.2 Support
- Topic: Erroneous Nickname: Being held for registered user
- Replies: 5
- Views: 6840
Re: Erroneous Nickname: Being held for registered user
Resolve: 1-) Open unreal.cpp cd anope-1.9.7-source/modules/protocol nano unreal.cpp 2-) Remove below line in unreal.cpp /* SVSHOLD - set */ void SendSVSHold(const Anope::string &nick) anope_override { UplinkSocket::Message() << "BD + Q H " << nick << " " << Config->ServerName...
- Mon Nov 12, 2012 4:04 pm
- Forum: Unreal 3.2 Support
- Topic: Erroneous Nickname: Being held for registered user
- Replies: 5
- Views: 6840
Re: Erroneous Nickname: Being held for registered user
I know release command. I stoped services and tried again but nickname didnt change.
- Mon Nov 12, 2012 10:32 am
- Forum: Unreal 3.2 Support
- Topic: Erroneous Nickname: Being held for registered user
- Replies: 5
- Views: 6840
Erroneous Nickname: Being held for registered user
Hello
How can i fix it?
How can i fix it?