Search found 21 matches
- Wed Jul 21, 2021 9:06 pm
- Forum: Generic support
- Topic: Hide specific server join notices?
- Replies: 5
- Views: 7433
Re: Hide specific server join notices?
Hello, You can view all SNOMASKS using /HELPOP SNOMASKS command, you can set/unset any SNOMASK you want. Examples: /mode yournickname +s +cF /umode +s +cF /mode yournickname +s -cF /umode +s -cF Also you can hide remove all your SNOMASKS via /mode yournickname -s or /umode -s We can also contact us ...
- Tue Aug 04, 2020 10:33 pm
- Forum: Generic support
- Topic: ssl error
- Replies: 5
- Views: 6836
Re: ssl error
What is your unrealircd version ?
- Mon Jul 27, 2020 1:03 pm
- Forum: Generic support
- Topic: unrealircd 5.0.4 and kiwiirc nextclient
- Replies: 4
- Views: 3481
Re: unrealircd 5.0.4 and kiwiirc nextclient
Contact to KiwiIRC support.
IRC: Freenode network + #kiwiirc channel (irc.freenode.org #kiwiirc)
IRC: Freenode network + #kiwiirc channel (irc.freenode.org #kiwiirc)
- Mon Jul 27, 2020 12:36 pm
- Forum: Generic support
- Topic: unrealircd 5.0.4 and kiwiirc nextclient
- Replies: 4
- Views: 3481
Re: unrealircd 5.0.4 and kiwiirc nextclient
This sounds a kiwiirc issue, you have to contact with them, try live chat on FreeNode : irc.freenode.org #kiwiirc
Also just in any case update unrealircd to 5.0.6 version.
Also just in any case update unrealircd to 5.0.6 version.
- Thu May 28, 2020 1:40 pm
- Forum: Generic support
- Topic: You are now logged in as 0
- Replies: 4
- Views: 2407
Re: You are now logged in as 0
It is already reported. https://bugs.unrealircd.org/view.php?id=5688
- Tue Nov 05, 2019 8:33 pm
- Forum: UnrealIRCd 4 modules (third party)
- Topic: [REQUEST] Convert custom module from 3.2 to 4.x
- Replies: 4
- Views: 10153
Re: [REQUEST] Convert custom module from 3.2 to 4.x
Link module is broken.
- Sat Jan 18, 2014 12:25 pm
- Forum: Unreal 3.2 Modules
- Topic: [m_nopartreason] -> Request
- Replies: 3
- Views: 10208
Re: [m_nopartreason] -> Request
Yes i think this option for set::static-part but i want it not in all channels but in some thats the reason that i request the module
- Fri Jan 17, 2014 7:44 pm
- Forum: Unreal 3.2 Modules
- Topic: [m_nopartreason] -> Request
- Replies: 3
- Views: 10208
[m_nopartreason] -> Request
Hello, In my network i have problem with some guys that using BOTNET scripts and using join/part with badword reasons so i think if there is any module or if it is not if someone is good to write one about channel mode +P that will stop ALL the part reasons from the channel. - Thanks a lot!! -> Happ...
- Sat Mar 30, 2013 3:08 am
- Forum: Unreal 3.2 Spamfilters
- Topic: can't remove spamfilter
- Replies: 2
- Views: 10402
Re: can't remove spamfilter
try these maybe work.
/spamfilter del cp block - Server_Advertisement_is_NOT_Allowed_in_Chilag_Network irc.Chilag.Net irc\..*\..*
/spamfilter del cp block - Server_Advertisement _is_NOT_Allowed_in_Chilag_Network_ irc.Chilag.Net *i*r*c*
/spamfilter del cp block - Server_Advertisement_is_NOT_Allowed_in_Chilag_Network irc.Chilag.Net irc\..*\..*
/spamfilter del cp block - Server_Advertisement _is_NOT_Allowed_in_Chilag_Network_ irc.Chilag.Net *i*r*c*
- Sat Mar 30, 2013 3:03 am
- Forum: Unreal 3.2 Support
- Topic: adding port into remote server connection notice
- Replies: 3
- Views: 3465
- Sat Mar 30, 2013 2:59 am
- Forum: Unreal 3.2 Modules
- Topic: [Request:] Channel Mode +H
- Replies: 2
- Views: 9859
Re: [Request:] Channel Mode +H
Very nice idea +1 but if you find anyone alive here to write it tell to me too
- Wed Mar 27, 2013 6:23 pm
- Forum: Unreal 3.2 Support
- Topic: adding port into remote server connection notice
- Replies: 3
- Views: 3465
adding port into remote server connection notice
Hello, I request to add and the port in the remote connections notices that the user uses to connect from one remote server, or maybe this can be done with an module? [20:16:39] -war.chatnet.gr- *** Notice -- Client connecting at irc.server.gr 6667 : westor (identd@host) e.g: -war.chatnet.gr- *** No...
- Fri Mar 15, 2013 1:39 pm
- Forum: Unreal 3.2 Modules
- Topic: [m_list_after]: Use /LIST command after X seconds
- Replies: 2
- Views: 9699
Re: [m_list_after]: Use /LIST command after X seconds
Thanks for response katsklaw , i now added this to feature request page, hope will be done!!
- Thanks!
- Thanks!
- Thu Mar 14, 2013 8:12 pm
- Forum: Unreal 3.2 Modules
- Topic: [m_list_after]: Use /LIST command after X seconds
- Replies: 2
- Views: 9699
[m_list_after]: Use /LIST command after X seconds
Hello, I wanna request for a module that a user cannot use the /LIST command after X seconds, this module is very usefull for some networks and i think to post it as an feature request but and as module i will be ok :P e.g: connecting and in 5 seconds i use /LIST command display the error: -my.testn...
- Thu Mar 07, 2013 6:38 pm
- Forum: Unreal 3.2 Support
- Topic: /cs akick add - help
- Replies: 5
- Views: 4456
Re: /cs akick add - help
so this i want cannot be done with unrealircd aliases?