Hello,
I'm running Unreal 3.2.10 with Anope services 1.8.7. I was wondering if it is possible to mantain g:line list in a separate file, which would be checked when a client is connecting.
Any idea?
Thank you in advance!
Search found 1 match
- Thu May 02, 2013 1:25 pm
- Forum: Unreal 3.2 Support
- Topic: G:line storage
- Replies: 1
- Views: 2177