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by X-Serv
Thu May 02, 2013 1:25 pm
Forum: Unreal 3.2 Support
Topic: G:line storage
Replies: 1
Views: 2177

G:line storage

Hello,

I'm running Unreal 3.2.10 with Anope services 1.8.7. I was wondering if it is possible to mantain g:line list in a separate file, which would be checked when a client is connecting.

Any idea?

Thank you in advance!