Search found 4 matches

by x86cam
Sun Jun 30, 2013 10:59 pm
Forum: Unreal 3.2 Support
Topic: When a user is first to join, they are oper
Replies: 7
Views: 5358

Re: When a user is first to join, they are oper

The @ denotes CHANNEL operator, not IRC operator. It is apparent you know nothing about IRC. Please stop trying install/run a server until you know the basics. Hey! I run a web server, radio server, game server, and IRC server 24/7. The IRC was the hardest to configure for me. I was confused. I sti...
by x86cam
Sun Jun 30, 2013 10:37 pm
Forum: Unreal 3.2 Support
Topic: When a user is first to join, they are oper
Replies: 7
Views: 5358

Re: When a user is first to join, they are oper

katsklaw wrote:Read and become enlightened: http://www.unrealircd.com/files/docs/un ... l#setblock

Also, sorry, it's set::level-on-join, not mode-on-join.
Okay, now how do I get the @ in front of my name when I put /oper user pass ?
by x86cam
Sun Jun 30, 2013 9:31 pm
Forum: Unreal 3.2 Support
Topic: When a user is first to join, they are oper
Replies: 7
Views: 5358

Re: When a user is first to join, they are oper

I think you are confusing umode +o (ircop) with channel mode +o (chanop). The former is not possible with unreal with a module so you must mean chanop. This is the normal IRC setting, the first to join a channel controls it unless it is registered with services (not included with unreal and a compl...
by x86cam
Sun Jun 30, 2013 7:07 pm
Forum: Unreal 3.2 Support
Topic: When a user is first to join, they are oper
Replies: 7
Views: 5358

When a user is first to join, they are oper

After configuration(barely know anything about configurating Unreal, had a hard time configurating), I noticed that whenever someone joins when there is nobody on, they automatically get +o. (oper) I want this to stop, and have only me as oper. Here is my oper block: oper x86cam { class clients; fro...