Search found 21 matches

by Landslyde
Wed Oct 28, 2015 9:13 pm
Forum: Unreal 3.2 Support
Topic: Whois
Replies: 5
Views: 10842

Re: Whois

You may be on to something, oat. I'd never noticed that before. No doubt a custom job, though. I imagine, if you knew where to look and how to make the changes, that you cld do this once you untar Unreal. Change the source code to suit what you want, then compile and install. Good luck with that ;)
by Landslyde
Sun Oct 25, 2015 10:18 pm
Forum: Unreal 3.2 Support
Topic: eggdrop i-lined
Replies: 1
Views: 8430

Re: eggdrop i-lined

Incredible! I no more than make this post then find the answer.
in the eggdrop.conf, I had to change:

check-mode-r 1
to
check-mode-r 0

Case closed :)
by Landslyde
Sun Oct 25, 2015 10:03 pm
Forum: Unreal 3.2 Support
Topic: eggdrop i-lined
Replies: 1
Views: 8430

eggdrop i-lined

I had my eggdrop on my IRCd server. Mover her to one of my other servers yesterday. She joins just fine. But as soon as she identifies to NickServ, she trips out and leaves. Now I know this isn't Anope support here. But I don't think this is an Anope (or eggdrop) issue. Here is what happens: [15:36:...
by Landslyde
Sun Oct 25, 2015 9:32 pm
Forum: Unreal 3.2 Support
Topic: Whois
Replies: 5
Views: 10842

Re: Whois

Hello oat:

To my knowledge, those lines are part of the Unreal source code. I don't think you'll be able to disable them.

Btw, good to see you made the switch. I think you'll like Unreal w/Anope. You know where to find me :)
by Landslyde
Wed Sep 30, 2015 6:33 pm
Forum: Unreal 3.2 Support
Topic: Difficulty connecting via irccloud
Replies: 6
Views: 12289

Re: Difficulty connecting via irccloud

Problem solved. In a holding pattern for 3.4 now :D
by Landslyde
Wed Sep 30, 2015 3:36 am
Forum: Unreal 3.2 Support
Topic: Difficulty connecting via irccloud
Replies: 6
Views: 12289

Re: Difficulty connecting via irccloud

No excuses! I had enuff time to post, but I didn't take the time to remove the IPv6 from the subdomain, too. My bad. root@xtremeirc:~# netstat -anp|grep ircd|grep LISTEN tcp 0 0 0.0.0.0:8067 0.0.0.0:* LISTEN 23898/ircd tcp 0 0 0.0.0.0:6660 0.0.0.0:* LISTEN 23898/ircd tcp 0 0 0.0.0.0:6661 0.0.0.0:* L...
by Landslyde
Tue Sep 29, 2015 8:29 am
Forum: Unreal 3.2 Support
Topic: Difficulty connecting via irccloud
Replies: 6
Views: 12289

Re: Difficulty connecting via irccloud

Syzop: I don't use irccloud either. But i got my network listed there to help my network grow, and connections there are difficult at best. All other connections to my network from any other client are a breeze. You can try it out, if you want, if you don't mind, as I wld like to know if it is them ...
by Landslyde
Mon Aug 24, 2015 1:52 am
Forum: Unreal 3.2 Support
Topic: Difficulty connecting via irccloud
Replies: 6
Views: 12289

Difficulty connecting via irccloud

I got my little network listed on irccloud - YAY! But the deal is it takes like 3 or 4 tries to make a connection, using either 6667 or 6697 for ssl. I tried all the other networks listed and I connected to them first time, everytime. Most people don't like waiting several tries for a connection to ...
by Landslyde
Thu Aug 13, 2015 1:57 am
Forum: Unreal 3.2 Support
Topic: IPv6 Connections
Replies: 2
Views: 9294

IPv6 Connections

I was just wondering if I have to have a separate server for IPv6 connections. In my listen block, this is what I have: listen *:6697 { options { ssl; clientsonly; }; }; listen *:8067; listen *:6667; listen [2a00:d880:6:74f::2]:6667; I've done the reverse DNS and have that IPv6 pointing to irc.xtrem...
by Landslyde
Wed Jul 01, 2015 11:43 pm
Forum: Unreal 3.2 Support
Topic: dnsbl module?
Replies: 1
Views: 8562

Re: dnsbl module?

My bad. I found this particular module @ https://wiki.anope.org/index.php/2.0/Modules
I thought it wld be an Unreal module, but is a module for Anope.

Case closed.
by Landslyde
Tue Jun 30, 2015 12:52 am
Forum: Unreal 3.2 Support
Topic: Unreal3.2.10.4 not accepting OpenSSL
Replies: 4
Views: 11790

Re: Unreal3.2.10.4 not accepting OpenSSL

katsklaw & Syzop:

Sorry for the late reply to you both. I wish I'd seen your posts earlier :D I'm still on Deb 7 and Unreal is purring for me. Excellent stuff! I'll upgrade the OS when you guys roll out Unreal3.4.x. Again, thanks for your responses. Much appreciated.
by Landslyde
Tue Jun 30, 2015 12:31 am
Forum: Unreal 3.2 Support
Topic: dnsbl module?
Replies: 1
Views: 8562

dnsbl module?

UnrealIRCd is awesome! It took me less than an hour to configure it and Anope and put it into production. Really good stuff. Then another told me abt InspIRCd. He put his insp.conf up on pastebin for me to look at. After viewing it, I decided Unreal was a better choice. That said, there was one part...
by Landslyde
Sun Jun 14, 2015 2:44 am
Forum: Unreal 3.2 Support
Topic: Unreal3.2.10.4 not accepting OpenSSL
Replies: 4
Views: 11790

Re: Unreal3.2.10.4 not accepting OpenSSL

Forget it. I guess my mistake was upgrading to debian 8. I guess Unreal needs debian 7 and its associated files to run. Sorry for the post...
by Landslyde
Sun Jun 14, 2015 1:36 am
Forum: Unreal 3.2 Support
Topic: Unreal3.2.10.4 not accepting OpenSSL
Replies: 4
Views: 11790

Unreal3.2.10.4 not accepting OpenSSL

Apparently you do not have both the openssl binary and openssl development libraries installed. You have two options: a) Install the needed binaries and libraries and run ./Config OR b) If you don't need SSL... Run ./Config and say 'no' when asked about SSL (or pass --disable-ssl to ./configure) ===...
by Landslyde
Sun Jun 07, 2015 7:20 pm
Forum: Unreal 3.2 Support
Topic: Max Clients concern
Replies: 2
Views: 8512

Re: Max Clients concern

Syzop:

Thanks for explaining that to me. At least you made it make sense to me :) And many thanks to you and all the others for your efforts in UnrealIRCd. It's excellent!