on start:
rm -f /home/IRC/Unreal3.2/unreal.pid
:P
Search found 9 matches
- Wed Feb 23, 2005 11:32 pm
- Forum: Unreal 3.2 Support
- Topic: Runing Unreal As A Service On RedHat 9.0
- Replies: 3
- Views: 1778
- Wed Feb 23, 2005 11:06 pm
- Forum: Unreal 3.2 Support
- Topic: Runing Unreal As A Service On RedHat 9.0
- Replies: 3
- Views: 1778
- Thu Feb 17, 2005 2:47 pm
- Forum: General chat
- Topic: IRCD vs Services
- Replies: 12
- Views: 8328
As stated, RAW is not meant to be used for regular commands such as JOIN or GLINE or similar. Often not even activated. But I can see a use for the command, more out of testing and more complicated things. Sometimes it's nice to have a straight way.
Anyone with more experience of RAW are more then ...
Anyone with more experience of RAW are more then ...
- Thu Feb 17, 2005 2:44 pm
- Forum: General chat
- Topic: Other IRCds (Was: ircds including unreal)
- Replies: 5
- Views: 4391
- Thu Feb 17, 2005 2:36 pm
- Forum: General chat
- Topic: GoGloom?
- Replies: 13
- Views: 9173
- Thu Feb 17, 2005 2:34 pm
- Forum: General chat
- Topic: IRCD vs Services
- Replies: 12
- Views: 8328
I can't say I'm an expert on the question, but I can give some hints to the answer.
Raw is a command used to communicate directly and uncensored as well as unproccessed commands to the server, a experts-only command so to speak. This might be useful if you are doing rather complicated things or in ...
Raw is a command used to communicate directly and uncensored as well as unproccessed commands to the server, a experts-only command so to speak. This might be useful if you are doing rather complicated things or in ...
- Thu Feb 17, 2005 1:38 pm
- Forum: General chat
- Topic: IRCD vs Services
- Replies: 12
- Views: 8328
- Thu May 27, 2004 7:03 pm
- Forum: Unreal 3.2 Support
- Topic: Linking Problems...
- Replies: 10
- Views: 7068
- Thu Mar 18, 2004 8:11 pm
- Forum: General chat
- Topic: Config Generator
- Replies: 29
- Views: 29452