comment these
//loadmodule "modules/commands.dll";
//loadmodule "modules/cloak.dll";
cause these are for windows
Search found 32 matches
- Fri Sep 30, 2022 7:56 pm
- Forum: Installing and getting connected
- Topic: Next step to setup irc
- Replies: 24
- Views: 64002
- Sat Oct 16, 2021 1:40 pm
- Forum: Installing and getting connected
- Topic: OperServ- Access denied.
- Replies: 4
- Views: 6758
- Tue Jun 29, 2021 5:46 pm
- Forum: Spam, drones and proxies
- Topic: new bot spammers help please
- Replies: 7
- Views: 9036
Re: new bot spammers help please
instead i would target the actuall abuse instead of nicknames
- Tue Jun 29, 2021 5:45 pm
- Forum: Spam, drones and proxies
- Topic: new bot spammers help please
- Replies: 7
- Views: 9036
Re: new bot spammers help please
this is a never ending game of them evading by changing patern and you having to find a regex for it
- Tue Jun 29, 2021 5:27 pm
- Forum: Spam, drones and proxies
- Topic: new bot spammers help please
- Replies: 7
- Views: 9036
Re: new bot spammers help please
you could try using the antirandom module
- Mon May 31, 2021 3:14 pm
- Forum: Spam, drones and proxies
- Topic: odd false positive hit from a correct spamfilter. One for Syzop maybe
- Replies: 5
- Views: 7462
Re: odd false positive hit from a correct spamfilter. One for Syzop maybe
try this: [A-Z]{30}
- Wed Mar 10, 2021 11:07 am
- Forum: Spam, drones and proxies
- Topic: How to block proxies ?
- Replies: 3
- Views: 8106
Re: How to block proxies ?
You could use the blacklist module and add dnsbl blocks as well that should get rid of like 98% of proxy IPs
- Fri Aug 10, 2018 3:03 pm
- Forum: UnrealIRCd 4 modules (third party)
- Topic: [DONE] Prevent users without +r (registered) from joining channels
- Replies: 14
- Views: 21207
Re: [REQUEST] Prevent users without +r (registered) from joining channels
that might need a module i would think
- Fri Aug 10, 2018 2:24 pm
- Forum: UnrealIRCd 4 modules (third party)
- Topic: [DONE] Prevent users without +r (registered) from joining channels
- Replies: 14
- Views: 21207
Re: [REQUEST] Prevent users without +r (registered) from joining channels
u could use:
* deny/allow blocks to prevent users creating channels
* set all open channels to +R
just as a suggestion
* deny/allow blocks to prevent users creating channels
* set all open channels to +R
just as a suggestion
- Wed Jun 13, 2018 6:35 pm
- Forum: Generic support
- Topic: multi kick
- Replies: 1
- Views: 3150
multi kick
greetingz,
i was curious to know if https://bugs.unrealircd.org/view.php?id=5070 was considered on latest RC
as i think its a usefull option in some cases
i was curious to know if https://bugs.unrealircd.org/view.php?id=5070 was considered on latest RC
as i think its a usefull option in some cases
- Tue Feb 27, 2018 5:47 pm
- Forum: Generic support
- Topic: multi kick Increase
- Replies: 0
- Views: 4211
multi kick Increase
greetz , i was curious to know about multi kick Gottem already made a report on the bug forum ; https://bugs.unrealircd.org/view.php?id=5070 i believe this is a very big help for chanops to get rid of abbussive bots ( sure some will say use ssl or some other form of auth ) but that will exclude lot ...
- Sat Jan 27, 2018 9:18 pm
- Forum: Generic support
- Topic: Auto Kill on idle for more than 1 hour
- Replies: 2
- Views: 2656
Re: Auto Kill on idle for more than 1 hour
you could use an anope module (if u use anope as services wich checks for idle and not joined in any channel) if u want to check in channel for idle i guess the only solution is to use some stand alone bot like eggdrop or alike that checks for idle and kicks / kills or whatever
- Wed Mar 22, 2017 3:04 pm
- Forum: Spam, drones and proxies
- Topic: Block dcc and xdcc
- Replies: 2
- Views: 9376
Re: Block dcc and xdcc
yes thank u i looked into the dcc deny blocks earlier
i used a spamfilter for it in 3.2 i dont recall how it looked like tho
for both dcc and xdcc
i used a spamfilter for it in 3.2 i dont recall how it looked like tho
for both dcc and xdcc
- Wed Mar 22, 2017 10:25 am
- Forum: Spam, drones and proxies
- Topic: Block dcc and xdcc
- Replies: 2
- Views: 9376
Block dcc and xdcc
would it be possible to block all dcc and xdcc
- Wed Mar 01, 2017 11:52 am
- Forum: UnrealIRCd 4 modules (third party)
- Topic: Sajoin on nickserv identify
- Replies: 2
- Views: 2558
Re: Sajoin on nickserv identify
Anope for example has ajoin
and its part of core
/ns help ajoin
and its part of core
/ns help ajoin