Search found 18 matches

by ivp
Fri Oct 18, 2019 10:22 pm
Forum: Generic support
Topic: connthrottle module issues
Replies: 8
Views: 701

Re: connthrottle module issues

Code: Select all

blacklist-module "connthrottle";
is not enough.

It reports:

modules.optional.conf:218: unknown directive set::connthrottle
by ivp
Sat Sep 21, 2019 7:53 am
Forum: Generic support
Topic: connthrottle module issues
Replies: 8
Views: 701

Re: connthrottle module issues

I confirm it works fine with raised settings, many thanks!

So data/reputation.db is not cleared/deleted after the server restart?
by ivp
Sun Sep 15, 2019 9:25 am
Forum: Generic support
Topic: connthrottle module issues
Replies: 8
Views: 701

Re: connthrottle module issues

Running single server on UnrealIRCd 4.2.4.1. Throttling just happened and there are really 20 new legit IP addresses within 60 seconds. I assume IP reputation data is not preserved after IRCd restart so that could be one of the reasons? I've raised allowed connections to: local-throttle 40:60; globa...
by ivp
Sat Sep 14, 2019 11:39 am
Forum: Generic support
Topic: connthrottle module issues
Replies: 8
Views: 701

Re: connthrottle module issues

Many thanks for reply.

I find it very odd, too. Is it possible to have more details in log about connthrottle activities? To see what IP addresses are rejected/accepted?
by ivp
Wed Aug 28, 2019 8:55 pm
Forum: Generic support
Topic: connthrottle module issues
Replies: 8
Views: 701

connthrottle module issues

Wondering how to disable connthrottle module without changing modules.optional.conf? Tried changing local-throttle and global-throttle numbers without success: set { connthrottle { new-users { local-throttle 20:60; global-throttle 30:60; }; }; }; Also noticed in connthrottle.c that reputation-gather...
by ivp
Sun Jul 07, 2019 10:08 am
Forum: Generic support
Topic: Websocket
Replies: 5
Views: 2824

Re: Websocket

Did anybody manage to make Kiwi IRC web client work directly with UnrealIRCd (without gateway)?
by ivp
Sat Jul 28, 2018 5:24 pm
Forum: Generic support
Topic: Websocket
Replies: 5
Views: 2824

Re: Websocket

by ivp
Sun Jan 28, 2018 8:23 am
Forum: Modules (3rd party)
Topic: [N] Allow authorized nicks to bypass banned IP address
Replies: 3
Views: 1093

Re: Allow authorized nicks to bypass banned IP address

We are already using proxy detector, DNSBL and have captcha when connecting. It is easy to change IP addresses when using mobile broadband modem or mobile phone. Just restart it or turn airplane mode on, wait 2 minutes, then turn it off. With the new module, spammers wouldn't pass thorough without r...
by ivp
Thu Jan 18, 2018 7:53 am
Forum: Modules (3rd party)
Topic: [N] Allow authorized nicks to bypass banned IP address
Replies: 3
Views: 1093

[N] Allow authorized nicks to bypass banned IP address

We are having trouble fighting spammers and often using KLINE/ZLINE/GLINE to ban IP addresses. This is not ideal solution, since many users are using dynamic IP addresses. Wondering how to implement this scenario: When user connects to IRC server to receive message: "Access from your IP address is f...
by ivp
Wed Sep 14, 2016 1:17 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3559

Re: Porting GetLegitUsers from 3.2.x to 4.x

But why such crond hangs? It needs kill -9.
by ivp
Wed Sep 14, 2016 1:09 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3559

Re: Porting GetLegitUsers from 3.2.x to 4.x

Of course we are using: ./unrealircd start

Also using ~/unrealircd croncheck in crontab and found that after the crash there is crond process hanging with postdrop trying to send some email.

Anyway, not sure how does UnrealIRCd "offers me" to send anything, since I am not always logged on ;)
by ivp
Tue Sep 13, 2016 2:25 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3559

Re: Porting GetLegitUsers from 3.2.x to 4.x

Many thanks Gottem, got it now with "unrealircd backtrace". Is such report different than the one gdb would create directly?

I've opened the bug report, hopefully Syszop will solve this issue.
by ivp
Tue Sep 13, 2016 1:52 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3559

Re: Porting GetLegitUsers from 3.2.x to 4.x

Right, but the crash happens every 2 days, so I need to launch it in background and log off somehow?

"unrealircd backtrace" doesn't seem to work, it just prints out "Usage: unrealircd [-f <config>] [-h <servername>] [-p <port>] [-x <loglevel>] [-t] [-F]"
by ivp
Tue Sep 13, 2016 9:47 am
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3559

Re: Porting GetLegitUsers from 3.2.x to 4.x

The server was full, I wasn't around. Now it happened again when I was there, nobody did anything special: kernel: unrealircd[41776]: segfault at 4841e349 ip 000000004841e349 sp 00007ffe44191158 error 14 in 8EF21E.jointhrottle.so[7ff2ec4c3000+2000] Two days ago: kernel: unrealircd[11298]: segfault a...
by ivp
Mon Sep 12, 2016 7:04 am
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3559

Re: Porting GetLegitUsers from 3.2.x to 4.x

Yes, using one custom module from Syzop.

Is it possible to dump core or find the cause different way next time it happens?