Search found 13 matches

by ivp
Sun Jul 07, 2019 10:08 am
Forum: Generic support
Topic: Websocket
Replies: 5
Views: 2669

Re: Websocket

Did anybody manage to make Kiwi IRC web client work directly with UnrealIRCd (without gateway)?
by ivp
Sat Jul 28, 2018 5:24 pm
Forum: Generic support
Topic: Websocket
Replies: 5
Views: 2669

Re: Websocket

by ivp
Sun Jan 28, 2018 8:23 am
Forum: Modules (3rd party)
Topic: [N] Allow authorized nicks to bypass banned IP address
Replies: 3
Views: 1041

Re: Allow authorized nicks to bypass banned IP address

We are already using proxy detector, DNSBL and have captcha when connecting. It is easy to change IP addresses when using mobile broadband modem or mobile phone. Just restart it or turn airplane mode on, wait 2 minutes, then turn it off. With the new module, spammers wouldn't pass thorough without r...
by ivp
Thu Jan 18, 2018 7:53 am
Forum: Modules (3rd party)
Topic: [N] Allow authorized nicks to bypass banned IP address
Replies: 3
Views: 1041

[N] Allow authorized nicks to bypass banned IP address

We are having trouble fighting spammers and often using KLINE/ZLINE/GLINE to ban IP addresses. This is not ideal solution, since many users are using dynamic IP addresses. Wondering how to implement this scenario: When user connects to IRC server to receive message: "Access from your IP address is f...
by ivp
Wed Sep 14, 2016 1:17 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3495

Re: Porting GetLegitUsers from 3.2.x to 4.x

But why such crond hangs? It needs kill -9.
by ivp
Wed Sep 14, 2016 1:09 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3495

Re: Porting GetLegitUsers from 3.2.x to 4.x

Of course we are using: ./unrealircd start

Also using ~/unrealircd croncheck in crontab and found that after the crash there is crond process hanging with postdrop trying to send some email.

Anyway, not sure how does UnrealIRCd "offers me" to send anything, since I am not always logged on ;)
by ivp
Tue Sep 13, 2016 2:25 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3495

Re: Porting GetLegitUsers from 3.2.x to 4.x

Many thanks Gottem, got it now with "unrealircd backtrace". Is such report different than the one gdb would create directly?

I've opened the bug report, hopefully Syszop will solve this issue.
by ivp
Tue Sep 13, 2016 1:52 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3495

Re: Porting GetLegitUsers from 3.2.x to 4.x

Right, but the crash happens every 2 days, so I need to launch it in background and log off somehow?

"unrealircd backtrace" doesn't seem to work, it just prints out "Usage: unrealircd [-f <config>] [-h <servername>] [-p <port>] [-x <loglevel>] [-t] [-F]"
by ivp
Tue Sep 13, 2016 9:47 am
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3495

Re: Porting GetLegitUsers from 3.2.x to 4.x

The server was full, I wasn't around. Now it happened again when I was there, nobody did anything special: kernel: unrealircd[41776]: segfault at 4841e349 ip 000000004841e349 sp 00007ffe44191158 error 14 in 8EF21E.jointhrottle.so[7ff2ec4c3000+2000] Two days ago: kernel: unrealircd[11298]: segfault a...
by ivp
Mon Sep 12, 2016 7:04 am
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3495

Re: Porting GetLegitUsers from 3.2.x to 4.x

Yes, using one custom module from Syzop.

Is it possible to dump core or find the cause different way next time it happens?
by ivp
Sun Sep 11, 2016 5:04 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3495

Re: Porting GetLegitUsers from 3.2.x to 4.x

Awesome, many thanks Gottem!

I've added module and reloaded IRC. Is it possible that it has something to do with crash after 2 hours:

kernel: unrealircd[11298]: segfault at 9c48f0 ip 00000000009c48f0 sp 00007ffdc4a09f58 error 15

It was stable 3 days before this.
by ivp
Sat Sep 10, 2016 5:48 pm
Forum: Generic support
Topic: unrealircd 4.0.2: WARNING: Slow I/O engine or high load
Replies: 3
Views: 1330

Re: unrealircd 4.0.2: WARNING: Slow I/O engine or high load

After upgrade from 3.2 to 4.0.6 seeing plenty of "WARNING: Slow I/O engine or high load" messages. Anybody have an idea what is the cause or how to find it? Having dedicated server for IRC only. Load average: 0.69, 0.72, 0.67. [Fri Sep 9 18:31:38 2016] - WARNING: Slow I/O engine or high load: fd_sel...
by ivp
Fri Sep 09, 2016 6:18 pm
Forum: Modules (3rd party)
Topic: [DONE] Porting GetLegitUsers from 3.2.x to 4.x
Replies: 16
Views: 3495

[DONE] Porting GetLegitUsers from 3.2.x to 4.x

It would be of great help if someone could port this module (attached) to Unreal 4. Many thanks in advance.