Search found 76 matches

by PeGaSuS
Wed Jun 16, 2021 5:43 am
Forum: Generic support
Topic: Module geoip-connect-notice
Replies: 2
Views: 67

Re: Module geoip-connect-notice

I assume that you've downloaded the CSV files and followed the instructions from https://github.com/pirc-pl/unrealircd-m ... geoip-base ?
If so, check if the files are correctly named, etc.
by PeGaSuS
Wed Jun 16, 2021 5:38 am
Forum: Generic support
Topic: number of connected on a website
Replies: 4
Views: 141

Re: number of connected on a website

Actually you can't, unless you make a custom module that counts the number of webirc/websockets connection.
by PeGaSuS
Wed Apr 28, 2021 8:49 pm
Forum: Generic support
Topic: restrict-commands : insufficient user's information
Replies: 4
Views: 491

Re: restrict-commands : insufficient user's information

Usually, that's a setting of how the IRC client handles server error notices/messages and not necessarily an UnrealIRCd issue.

You should check your IRC client documentation on how to change the way it handles said messages and how to make it display them in the active window.

Cheers!
by PeGaSuS
Sat Apr 10, 2021 2:20 pm
Forum: Generic support
Topic: Cannot get WebIRC to work with thelounge
Replies: 5
Views: 572

Re: Cannot get WebIRC to work with thelounge

webirc: { "51.222.193.93": "webirclink", }, 1) Try to make the above in one line like: webirc: { "51.222.193.93": "webirclink" }, 2) Restart TheLounge and rehash the IRCd. 3) If that doesn't work, if TheLounge is in the same machine as UnrealIRCd, use localho...
by PeGaSuS
Sun Apr 04, 2021 8:30 pm
Forum: Generic support
Topic: spamfilter option
Replies: 6
Views: 351

Re: spamfilter option

Just keep in mind that soft actions allow registered users to bypass any spamfilter.

That's the idea under the soft actions, such as soft-gline which allows registered users to bypass, as example, DNSBL lists.

Cheers
by PeGaSuS
Sun Apr 04, 2021 8:20 pm
Forum: Generic support
Topic: spamfilter option
Replies: 6
Views: 351

Re: spamfilter option

You must understand that I speak as user and also network administrator. Removing the ability for users to be warned that they've hit a spamfilter, would open a door for administrators to spy on their users. That's why UnrealIRCd does ALWAYS send a message to the user that have committed the "i...
by PeGaSuS
Sun Apr 04, 2021 8:15 pm
Forum: Generic support
Topic: spamfilter option
Replies: 6
Views: 351

Re: spamfilter option

UnrealIRCd will not help, under no circumstances, networks admins to spy on their users.

With that said, it is possible if you know how and where to change the source code.

Cheers
by PeGaSuS
Sat Mar 27, 2021 5:07 pm
Forum: Installing and getting connected
Topic: Cloaking is not working Need Help Please
Replies: 4
Views: 496

Re: Cloaking is not working Need Help Please

Any best seen tcl that you can recommend, who tells the user that some one was looking for him/her when the user login. That's not related to UnrealIRCd. You really should start reading the docs, and go to the right places to ask for help. Sorry for being so blunt, but we are here to help you to fi...
by PeGaSuS
Fri Mar 26, 2021 6:22 am
Forum: Generic support
Topic: Arabic characters support in nicknames
Replies: 1
Views: 263

Re: Arabic characters support in nicknames

Please take a look at https://www.unrealircd.org/docs/Set_block#set::allowed-nickchars , https://www.unrealircd.org/docs/Set_block#set::allowed-channelchars , https://www.unrealircd.org/docs/Nick_Character_Sets and https://www.unrealircd.org/docs/Nick_Character_Sets#Important_notes . Hope this helps...
by PeGaSuS
Wed Mar 24, 2021 6:16 am
Forum: Installing and getting connected
Topic: help with warn on spamfilter
Replies: 2
Views: 244

Re: help with warn on spamfilter

Hi! There's no way to hide that message from users without changing the source code, because otherwise spamfilter could be used to spy on users and that would be very unethical. So, unless you change the source code (and forfeit from all support) you can't hide the message. Obviously, that the Unrea...
by PeGaSuS
Wed Mar 24, 2021 6:16 am
Forum: Installing and getting connected
Topic: help with warn on spamfilter
Replies: 2
Views: 244

Re: help with warn on spamfilter

Hi! There's no way to hide that message from users without changing the source code, because otherwise spamfilter could be used to spy on users and that would be very unethical. So, unless you change the source code (and forfeit from all support) you can't hide the message. Obviously, that the Unrea...
by PeGaSuS
Sat Mar 20, 2021 10:31 am
Forum: Installing and getting connected
Topic: Users are getting Auto Op
Replies: 6
Views: 564

Re: Users are getting Auto Op

You need to be aware of the following, before changing access levels and other things: Every user will get auto op when joining an empty and unregistered channel, so they can register it later if desired, as you can't register a channel unless you're OP. If you remove that ability, no user will be a...
by PeGaSuS
Tue Mar 16, 2021 5:48 am
Forum: Generic support
Topic: Invisible users on my channel. Please help
Replies: 4
Views: 581

Re: Invisible users on my channel. Please help

Usually, sending email is not in any way related to UnrealIRCd.
Still, since I do understand how sometimes setting up email is hard, here's how you do it the easy way: https://www.linode.com/docs/guides/conf ... or-ubuntu/
by PeGaSuS
Tue Mar 09, 2021 9:54 pm
Forum: UnrealIRCd modules (third party)
Topic: request form stop connection to server for countries
Replies: 3
Views: 1384

Re: request form stop connection to server for countries

Hi, @Suratka. Unfortunately, UnrealIRCd doesn't have geo location ban (yet). Currently you're limited to only a few options such as: - Set your channels to +R which stops unregistered users from joining. - Use blacklist blocks ( https://www.unrealircd.org/docs/Blacklist_block ) and that will stop so...
by PeGaSuS
Tue Feb 09, 2021 11:58 pm
Forum: Generic support
Topic: Restrict opers creation
Replies: 7
Views: 835

Re: Restrict opers creation

If you really want to block users from joining/creating other channels than the ones you've already created, you can use the Deny channel ( https://www.unrealircd.org/docs/Deny_channel_block ) and the Allow channel ( https://www.unrealircd.org/docs/Allow_channel_block ) blocks. Examples: deny channe...