Search found 25 matches

by The_Myth
Fri Aug 17, 2018 4:05 pm
Forum: Services
Topic: UnrealIRCd 4.0.17 & Anope 2.0.6 - ERROR: Missing password
Replies: 3
Views: 1498

Re: UnrealIRCd 4.0.17 & Anope 2.0.6 - ERROR: Missing password

having the same problem and someone suggested -=[04:21]=- <@Amiga600> the protocol module section services.conf - only says "unreal" but you will need to change that to "unreal4" for linking with unreal 4.x How exactly do i do that ? I don't know if you already managed to solve your problem, but to...
by The_Myth
Sun Aug 12, 2018 10:17 pm
Forum: Modules (3rd party)
Topic: [REQUEST] m_chanhistory port
Replies: 3
Views: 486

Re: [REQUEST] m_chanhistory port

How does it handle users being kicked and rejoining? Like does it send max_lines always or wut? I haven't checked the sauce yet and I figured it's easier to ask someone who has experience with it anyways. :> Yes. it always sends the max_lines if you're kicked and you rejoin (although in my opinion ...
by The_Myth
Sat Jun 23, 2018 5:33 pm
Forum: Installing and getting connected
Topic: Gencloak casuing core dumps
Replies: 5
Views: 415

Re: Gencloak casuing core dumps

I'm not able to reproduce the issue in my end, using Ubuntu 18.04 LTS unrealircd@scw-658574:~/unrealircd$ ./unrealircd gencloak Here are 3 random cloak keys: pMP2xQypt8rEWVdrr4EjJq210Cyi2tMViuUs0s3qa47PIQsxLoQt10 487bIW8CN82kg542L0PCcTAG8qlvY4N623GUP0T62861m4Aoh7H47EDpp5 552I3B56Tl1G1blCW6HyalF04XeH...
by The_Myth
Thu Jun 21, 2018 7:30 am
Forum: Spam, drones and proxies
Topic: Spamfilter action
Replies: 3
Views: 996

Re: Spamfilter action

TimeRider wrote:
Wed Jun 13, 2018 9:38 pm
It's better the user gets the warning if he/she spams something, right?
So it would be better if you could just add a * spamfilter and see what all the users on the network do?
As Syzop said, it's a measure so you can't spy on your users, otherwise your users wouldn't have any privacy.

Cheers
by The_Myth
Sun Jun 03, 2018 4:02 pm
Forum: Modules (3rd party)
Topic: [REQ] Need an alias to ban gline irccloud users by nickname that will translate to username@*
Replies: 3
Views: 353

Re: Need an alias to ban gline irccloud users by nickname that will translate to username@*

You could probably use this configuration option: https://www.unrealircd.org/docs/Set_block#set::ban-include-username That way doing /gline nickname would include the sid|uid of the user in the ban, converting it to sid|uid@IP/hostname Still, the best option is to ban manually (isn't that hard to co...
by The_Myth
Wed Feb 07, 2018 8:32 pm
Forum: Modules (3rd party)
Topic: [REQUEST] Kick opers from opers only chnnels on de-oper (/mode nick -o)
Replies: 0
Views: 382

[REQUEST] Kick opers from opers only chnnels on de-oper (/mode nick -o)

Right now, when a oper do de-oper himself, their nickname is kept on the opers only channels as if they're using their network status (they're also able to read and send messages to those channels, despite they don't have their "powers" anymore). I, personally, think that's kinda counter-intuitive, ...
by The_Myth
Fri Jan 26, 2018 7:39 pm
Forum: Generic support
Topic: Auto Kill on idle for more than 1 hour
Replies: 2
Views: 279

Re: Auto Kill on idle for more than 1 hour

afaik, no. and that wouldn't be very appreciated for most of the users I guess. you'll make znc providers and stuff being killed, almost all your users would get killed sometimes. doesn't make much sense honestly.
by The_Myth
Sat Jan 13, 2018 10:32 pm
Forum: Installing and getting connected
Topic: Kiwi-webirc & Unreal - Error Connecting (Closing Link: [78.129.190.63] (CGI:IRC -- No access))
Replies: 7
Views: 663

Re: Kiwi-webirc & Unreal - Error Connecting (Closing Link: [78.129.190.63] (CGI:IRC -- No access))

douglittlefield wrote:
Sat Jan 13, 2018 10:25 pm
webirc {
mask 78.129.190.63;
password "pass";
};

Im guessing you mean to add this ?
yes, exactly. add that WEBIRC block to your configuration file, rehash the server and try to see.
by The_Myth
Sat Jan 13, 2018 10:18 pm
Forum: Installing and getting connected
Topic: Kiwi-webirc & Unreal - Error Connecting (Closing Link: [78.129.190.63] (CGI:IRC -- No access))
Replies: 7
Views: 663

Re: Kiwi-webirc & Unreal - Error Connecting (Closing Link: [78.129.190.63] (CGI:IRC -- No access))

If your IRCd is resolving the hostnames, I guess that also one WEBIRC block with the hostname would be nice to have (put it on top):

Code: Select all

webirc {
mask *kiwiirc.com;
password "pass";
};
Note: I'm not sure about the hostmask syntax tho.
by The_Myth
Mon Jan 08, 2018 1:16 pm
Forum: Installing and getting connected
Topic: Anope not connect to Unreal
Replies: 11
Views: 971

Re: Anope not connect to Unreal

You can disable TLS as you're connecting via localhost and try to connect. if connection is successful without TLS that means you've compiled Anope without TLS support, like jimmypw pointed out. In order to compile Anope with TLS support you need to: type: cd anope_src_dir type: ./extras type: m_ssl...
by The_Myth
Fri Dec 29, 2017 8:41 pm
Forum: Installing and getting connected
Topic: Anope not connect to Unreal
Replies: 11
Views: 971

Re: Anope not connect to Unreal

Fixing your UnrealIRCd link block: link services.localhost.net { incoming { mask *@127.0.0.1; }; outgoing { hostname 127.0.0.1; /* I don't use hostname as i won't resolve */ port 6900; options { ssl; autoconnect; }; }; password "pvwyuznEh+OI3d8SxoNNcmEtAdAxT/73393hrDoPJEI=" { spkifp; }; hub *; /* op...
by The_Myth
Fri Dec 29, 2017 7:48 pm
Forum: Installing and getting connected
Topic: Anope not connect to Unreal
Replies: 11
Views: 971

Re: Anope not connect to Unreal

Are you using the same password in UnrealIRCd link block and in services.conf?
If not you should.

Also be sure to have a listen block with TLS enabled on port 6900 and IP 127.0.0.1
by The_Myth
Fri Sep 15, 2017 10:18 pm
Forum: Generic support
Topic: Chat logs
Replies: 5
Views: 464

Re: Chat logs

no. znc is a piece of software that keeps your nickname always online. but if you don't know it I assume you don't use it. so, my hint, goes to the HexChat log system being enabled.
by The_Myth
Fri Sep 15, 2017 9:36 pm
Forum: Generic support
Topic: Chat logs
Replies: 5
Views: 464

Re: Chat logs

AFAIK, that's a behaviour of HexChat. it have its own log system and will always display old messages. unless you use some kind of bouncer (like znc), then it will send the last X lines stored while you're gone.