Search found 96 matches

by PeGaSuS
Mon Nov 13, 2023 2:50 pm
Forum: Generic support
Topic: masking ipv6
Replies: 2
Views: 6692

Re: masking ipv6

Try something like:

Code: Select all

allow { 
        mask "2001:4c3c:ca00:8600::/64";
        class clients;
        maxperip 20;
}
by PeGaSuS
Mon Oct 02, 2023 8:22 pm
Forum: Generic support
Topic: how to remove snomasks mode
Replies: 1
Views: 2471

Re: how to remove snomasks mode

If your bot is an oper, you can specify the snomasks you want in its oper block.

Just add snomask <snomask>; on its oper block, rehash the IRC and restart the bot.

More info about oper blocks at https://www.unrealircd.org/docs/Configu ... Oper_block
by PeGaSuS
Thu Jul 27, 2023 5:12 pm
Forum: Spam, drones and proxies
Topic: Antirandom
Replies: 1
Views: 3226

Re: Antirandom

You should use the modules.optional.conf shipped with UnrealIRCd instead using your own. The actual antirandom config looks like: loadmodule "antirandom"; @if module-loaded("antirandom") set { antirandom { /* THRESHOLD: * This is the most important setting of all. * For every ran...
by PeGaSuS
Sun Jul 16, 2023 2:06 pm
Forum: Installing and getting connected
Topic: Cloaking + /oper
Replies: 5
Views: 9814

Re: Cloaking + /oper

I've pointed you to the relevant documentation, so you can read upon and do the changes you need/want.

You have several examples there, each one related to your issues and you even have how to disable the need for an oper to use SLL/TLS to oper-up.
by PeGaSuS
Sat Jul 15, 2023 10:48 pm
Forum: Installing and getting connected
Topic: Cloaking + /oper
Replies: 5
Views: 9814

Re: Cloaking + /oper

Hi, Regarding #1, I strongly advise you to update your IRC client and use one with SSL/TLS support.. For Windows I suggest AdiIRC and for Linux Hexchat. If you still want to OPER without connecting via SSL/TLS, take a look at the plaintext-policy . Regarding #2, all of that needs to be announced to ...
by PeGaSuS
Thu Jul 06, 2023 10:57 pm
Forum: Generic support
Topic: Is it possible to do g/line in all countries?
Replies: 8
Views: 5598

Re: Is it possible to do g/line in all countries?

Unfortunately you can't gline all the countries at once. You can ban unknown countries (where the IP doesn't have a known geolocation) with: /GLINE ~country:* 0 No unknown countries allowed This will prevent anyone with an unknown country to connect to the network. You can also ban specific countrie...
by PeGaSuS
Sun Jun 11, 2023 10:54 am
Forum: Generic support
Topic: need help making boot script for unrealIRCd
Replies: 1
Views: 2561

Re: need help making boot script for unrealIRCd

I don't know about /etc/init.d/ but I have a systemd script that does that and it's available here: https://gist.github.com/PeGaSuS-Coder/9 ... e852bf2f6a.

Hope this helps in some way.

Cheers
by PeGaSuS
Sat Jun 03, 2023 5:19 pm
Forum: Installing and getting connected
Topic: Cannot connect
Replies: 7
Views: 3496

Re: Cannot connect

Unfortunately, you don't provide enough info.
We don't know what OS, where it is hosted, etc.
The only reason that comes to my mind for the error to happen is because there's some misconfigured firewall/port forwarding.
You'll need to provide more info for us to be able to help.
by PeGaSuS
Sat May 06, 2023 7:22 pm
Forum: Generic support
Topic: Limit channel length
Replies: 3
Views: 2853

Re: Limit channel length

Currently, there's no such option on UnrealIRCd.

I'm wondering what would be the use case for such option?

Cheers!
by PeGaSuS
Mon Apr 24, 2023 7:51 pm
Forum: Generic support
Topic: No PEM, have Let's Encrypt CRT, KEY, ISSUER.CRT
Replies: 3
Views: 2956

Re: No PEM, have Let's Encrypt CRT, KEY, ISSUER.CRT

The only thing I'd if I were you, would be to copy the cert and ky to the UnrealIRCd TLS folder (never used CentOS but on Ubuntu that'd be "/home/USER/unrealircd/conf/tls") and change the permissions of the files there only. Other than that, since I've never used CentOS or DirectAdmin, I c...
by PeGaSuS
Tue Mar 07, 2023 2:05 pm
Forum: Generic support
Topic: Permanent Channels in Config
Replies: 1
Views: 2569

Re: Permanent Channels in Config

Hello. You'd need to first jon the channels you want to make permanent, set topic, channel modes, etc and then you need to "/mode #channel +P". After that, those channels will keep their topic and modes. You can also create a MOTD file (ircd.motd inside the conf folder) with the list of &q...
by PeGaSuS
Thu Jan 05, 2023 4:45 pm
Forum: Installing and getting connected
Topic: UnrealIRCd friendly hosting providers
Replies: 4
Views: 4487

Re: UnrealIRCd friendly hosting providers

Dependig on your budget/needs I'd personally recommend one of those: VPSag: https://www.vpsag.com/login.php?e=0 Hetzner: https://www.hetzner.com/cloud OVH Eco (Kimsufi): https://eco.ovhcloud.com/fr/#filterType=range_element&filterValue=kimsufi Digital Ocean: https://www.digitalocean.com/products...
by PeGaSuS
Sat Nov 19, 2022 8:05 pm
Forum: Generic support
Topic: irccloud not recognized as webirc-users
Replies: 3
Views: 5936

Re: irccloud not recognized as webirc-users

Ok, I understand now. So no need of the webirc settings, just the allow block to ensure more than 3 irccloud users can come. Thank PeGaSuS Yes, exactly that. :) Also, try to exempt IRCCloud from antirandom because I've had issues in the past. IRCCloud reconnects with the nick you've disconnected wi...
by PeGaSuS
Sat Nov 19, 2022 7:53 pm
Forum: Generic support
Topic: irccloud not recognized as webirc-users
Replies: 3
Views: 5936

Re: irccloud not recognized as webirc-users

AFAIK, IRCCloud doesn't use webirc, so that behaviour is expected. Basically IRCCloud acts like a BNC service on steroids. :D As stated by them: Identifying users Each user can be uniquely identified for the purpose of bans, etc. by their ident-verified username, in the form [u|s]id[UID] (eg: uid123...
by PeGaSuS
Sun May 15, 2022 10:04 am
Forum: Installing and getting connected
Topic: Auto disconnect?
Replies: 5
Views: 7440

Re: Auto disconnect?

What's the provider and shell type?

This really looks as there's no background processes allowed.

You should check with them, since UnrealIRCd daemonizes and it should be kept running independently of if the user is logged in or not.

Cheers!