I got that operators should be exempt from rate limits which is why I posted it as another data point.
I read through the irssi page you sent and couldn't find much of interest. In particular I did try to set cmds_max_at_once to 20, and even cmds_max_at_once to 10ms. Problem persists.
I've ...
Search found 3 matches
- Sat May 26, 2018 8:19 pm
- Forum: Generic support
- Topic: nofakelag
- Replies: 6
- Views: 10139
- Sat May 26, 2018 7:21 pm
- Forum: Generic support
- Topic: nofakelag
- Replies: 6
- Views: 10139
Re: nofakelag
I definitely looked into irssi settings as well (which is why I tried the hexchat client, too) but couldn't find anything; well over two hours of googling and RTFMing.
Another odd tidbit: I'm using a third-party service to tie Slack into our IRC server, and the bot doesn't have the rate-limiting ...
Another odd tidbit: I'm using a third-party service to tie Slack into our IRC server, and the bot doesn't have the rate-limiting ...
- Sat May 26, 2018 3:39 am
- Forum: Generic support
- Topic: nofakelag
- Replies: 6
- Views: 10139
nofakelag
Hello,
I've recently installed and am running unrealircd v4.0.17. It's a private server and we share a lot of code snippets on it so we're looking to disable the imposed fake lag. I've recompiled by changing this line in config.h:
#define FAKELAG_CONFIGURABLE
and adding this to my class block for ...
I've recently installed and am running unrealircd v4.0.17. It's a private server and we share a lot of code snippets on it so we're looking to disable the imposed fake lag. I've recompiled by changing this line in config.h:
#define FAKELAG_CONFIGURABLE
and adding this to my class block for ...