Search found 72 matches

by Suratka
Fri Jul 07, 2023 7:05 pm
Forum: Generic support
Topic: Is it possible to do g/line in all countries?
Replies: 8
Views: 5795

Re: Is it possible to do g/line in all countries?

Hi Pegasus.
I fixed it, at least I hope.
I made all permanent lines for all countries. and I put in line the ip that interested me.

I hope this tactic works this botnet.

Thank you.
by Suratka
Thu Jul 06, 2023 9:13 pm
Forum: Generic support
Topic: Is it possible to do g/line in all countries?
Replies: 8
Views: 5795

Re: Is it possible to do g/line in all countries?

this error comes out:

Code: Select all

 ERROR: ExtBan ~country expects a two letter country code, or * to ban unknown countries. For example: +b ~country:UK
by Suratka
Thu Jul 06, 2023 7:53 pm
Forum: Generic support
Topic: Is it possible to do g/line in all countries?
Replies: 8
Views: 5795

Re: Is it possible to do g/line in all countries?

ah ok, you say that the command to block all countries is /gline ~country:* ok, and how do I exclude two or more countries? can you give me the precise command?
by Suratka
Thu Jul 06, 2023 7:51 pm
Forum: Generic support
Topic: Is it possible to do g/line in all countries?
Replies: 8
Views: 5795

Re: Is it possible to do g/line in all countries?

sorry I did not understand. can you give me an example?
Can I make a single gline that includes all countries?
by Suratka
Thu Jul 06, 2023 7:41 pm
Forum: Generic support
Topic: Is it possible to do g/line in all countries?
Replies: 8
Views: 5795

Is it possible to do g/line in all countries?

Greetings. I have a botnet stalking my server. That's hundreds of nicks with different proxy addresses from all over the world. I saw that geoip classic is integrated on UNrealircd6 and that I can make permanent glines based on the country. ex: /gline ~country:US Now I want to know if it is possible...
by Suratka
Fri Oct 14, 2022 9:20 am
Forum: Generic support
Topic: Problems with geoip-classic in unrealrcd 6.0.4.1
Replies: 6
Views: 7193

Re: Problems with geoip-classic in unrealrcd 6.0.4.1

at the beginning nothing is set in the configuration file. unralircd6 started but I didn't see countries in whois. So I put in the unreal.conf the set :: geoip-classic ..... to see if it worked but nothing, so it gives me an error. I also went to see in / data and the geoip.dat and geoip6.dat files ...
by Suratka
Thu Oct 13, 2022 4:56 pm
Forum: Generic support
Topic: Problems with geoip-classic in unrealrcd 6.0.4.1
Replies: 6
Views: 7193

Problems with geoip-classic in unrealrcd 6.0.4.1

Hello everybody. I recently installed the new unrealircd 6.0.4.1. I managed to configure it by adapting the file.conf of 5 and it started. But I saw that when I was doing whois users there was no nationality, so I looked up and saw that I had to add a command in the.conf file So I added: set { geoip...
by Suratka
Tue Mar 09, 2021 8:54 pm
Forum: UnrealIRCd modules (third party)
Topic: request form stop connection to server for countries
Replies: 3
Views: 7791

request form stop connection to server for countries

On an Italian net that I do not name there is the sasl enabled in such a way as not to allow access to the server to all connections outside Italy. So whoever wants to connect must have the nick registered and set the sals on the client he uses. While for those who connect from Italy there is no nee...
by Suratka
Thu Dec 10, 2020 9:16 pm
Forum: Generic support
Topic: Channels do not remain "persistent" on unrealircd 5.0.6
Replies: 5
Views: 5925

Re: Channels do not remain "persistent" on unrealircd 5.0.6

I'm sorry.
and that in Italian "persistent" also translated literally has this meaning.
ok thank you for your availability. : *
by Suratka
Thu Dec 10, 2020 7:23 pm
Forum: Generic support
Topic: Channels do not remain "persistent" on unrealircd 5.0.6
Replies: 5
Views: 5925

Re: Channels do not remain "persistent" on unrealircd 5.0.6

I'm sorry maybe I'm incompetent and the mode + P has nothing to do with my case. My problem is that when I register a channel, it normally unregisters itself when the days that you have set in chanserv pass "in my case 90 days and no longer 21 days as default. Well I would like to assign to a s...
by Suratka
Wed Dec 09, 2020 11:17 pm
Forum: Generic support
Topic: Channels do not remain "persistent" on unrealircd 5.0.6
Replies: 5
Views: 5925

Channels do not remain "persistent" on unrealircd 5.0.6

Hello everyone.
When I put a Persistent channel or from / mode #chan +P
or from /msg operserv, if the channels do not have a member in the access list, they unregister. I wanted to know if it is a defect or if I am doing something wrong. In any case I would like to solve it. Thanks.
by Suratka
Sat Aug 22, 2020 3:39 pm
Forum: Linking servers
Topic: Connection handshake timeout
Replies: 5
Views: 9571

Re: Connection handshake timeout

thanks syzop, you are always available and exhaustive in the answers.
by Suratka
Fri Aug 21, 2020 3:07 pm
Forum: Linking servers
Topic: Connection handshake timeout
Replies: 5
Views: 9571

Re: Connection handshake timeout

hi syzop. Somehow I solved it, I'm not sure how and what I did, but I managed to link the new server with the central server. At this point I have another question and this is pertinent to unrealircd. The net I created is made by VPS1 on which I installed central unrealircd and services anope, both ...
by Suratka
Fri Aug 21, 2020 2:18 pm
Forum: Linking servers
Topic: Connection handshake timeout
Replies: 5
Views: 9571

Re: Connection handshake timeout

hello and thanks for speaking. As you well know, I am not an expert, and every problem that arises I ask for help from you of the forum, even when it does not depend on unreralircd, as in this case I suppose. So I tried to do as you suggested. I gave the command: On server A (the central one) nc -v ...
by Suratka
Fri Aug 21, 2020 12:29 am
Forum: Linking servers
Topic: Connection handshake timeout
Replies: 5
Views: 9571

Connection handshake timeout

Hello everyone, I went from unrealircd 4.2.6 to unrealircd 5.0.6 I want to link three servers on three different vps, THE A server that is linked with the services in localhost. I linked server B to server A and everything is ok. I installed a new server (C) on a new vps and I linked it to server A,...