hi there.
does really unrealircd generated the cpu usage?
could you please provide a top output, sorted for the cpu usage?
have you tried to restart it? does it start with high cpu usage or it goes up slowly?
Search found 98 matches
- Mon Aug 14, 2023 1:23 pm
- Forum: Generic support
- Topic: CPU utilization increase since upgrading from 6.0.5 to 6.1.1.1
- Replies: 3
- Views: 9242
- Mon Jan 16, 2023 10:41 pm
- Forum: Linking servers
- Topic: Anope with Unreal TLS
- Replies: 2
- Views: 7044
Re: Anope with Unreal TLS
1st of all: you dont need to enable tls on localhost. its pointless.
if you still insists.. you need to enable the extra module in anope (./extras) and load a tls module in modules.conf (like m_ssl_openssl).
you need to generate keys,. etc..
good luck.
if you still insists.. you need to enable the extra module in anope (./extras) and load a tls module in modules.conf (like m_ssl_openssl).
you need to generate keys,. etc..
good luck.
- Thu Jan 05, 2023 4:30 pm
- Forum: Installing and getting connected
- Topic: UnrealIRCd friendly hosting providers
- Replies: 4
- Views: 7844
Re: UnrealIRCd friendly hosting providers
i would suggest to look around on the internet and search some providers which are offering virtual machines for you. https://lowendbox.com/ look for Virtualization/OS -> OpenVZ or KVM (i suggest KVM, but it cost a little bit more) with this, you get a virtual machine, with root rights and you can d...
- Wed Mar 16, 2022 4:02 pm
- Forum: News and Releases
- Topic: OpenSSL issue causing 100% CPU and unresponsive server (CVE-2022-0778)
- Replies: 2
- Views: 12674
Re: OpenSSL issue causing 100% CPU and unresponsive server (CVE-2022-0778)
for ubuntu users: $ apt-get changelog openssl should see like openssl (1.1.1f-1ubuntu2.12) focal-security; urgency=medium * SECURITY UPDATE: Infinite loop in BN_mod_sqrt() - debian/patches/CVE-2022-0778-1.patch: fix infinite loop in crypto/bn/bn_sqrt.c. - debian/patches/CVE-2022-0778-2.patch: add do...
- Thu Mar 03, 2022 5:54 pm
- Forum: Services
- Topic: Services kill fight (myserver -> IRC), shutting down
- Replies: 7
- Views: 16846
Re: Services kill fight (myserver -> IRC), shutting down
thx thx!CrazyCat wrote: ↑Thu Mar 03, 2022 10:48 am It's in modules/nick.c: https://github.com/unrealircd/unrealirc ... ick.c#L122Code: Select all
if (!do_remote_nick_name(nick) || !strcasecmp("ircd", nick) || !strcasecmp("irc", nick))
- Thu Mar 03, 2022 12:35 am
- Forum: Services
- Topic: Services kill fight (myserver -> IRC), shutting down
- Replies: 7
- Views: 16846
Re: Services kill fight (myserver -> IRC), shutting down
i wonder where this was hardcoded. ircd or anope side?
i tried to search but.. ircd is a quite often used word
so. if its unreal sided issue, maybe raise a bugreport?
(crazycat: if you could limk the relevant code i would appreciate it. )
i tried to search but.. ircd is a quite often used word
so. if its unreal sided issue, maybe raise a bugreport?
(crazycat: if you could limk the relevant code i would appreciate it. )
- Thu Mar 03, 2022 12:18 am
- Forum: UnrealIRCd modules (third party)
- Topic: auditorium
- Replies: 9
- Views: 17223
- Thu Mar 03, 2022 12:16 am
- Forum: Linking servers
- Topic: Unreal 6.0.0 can't link (spkifp mismatch)
- Replies: 4
- Views: 12559
Re: Unreal 6.0.0 can't link (spkifp mismatch)
handled in https://github.com/unrealircd/unrealirc ... 5f0dad9dfd ? i guess.
(mark as solved?)
(mark as solved?)
- Sat Jan 22, 2022 6:55 pm
- Forum: Generic support
- Topic: Possibility of logging...
- Replies: 3
- Views: 9207
Re: Possibility of logging...
i dont really understand your question.
if you have a web server and a client which is able to log into the filesystem and if you can configure where should it put the log file, you can serve the log file on the fly via the webserver..
your question does not belong to the ircd.
if you have a web server and a client which is able to log into the filesystem and if you can configure where should it put the log file, you can serve the log file on the fly via the webserver..
your question does not belong to the ircd.
- Thu Jan 06, 2022 11:45 am
- Forum: Installing and getting connected
- Topic: [SOLVED] Unreal 6.0.0 : prefixes for chanadmin and chanowner
- Replies: 7
- Views: 10773
Re: Unreal 6.0.0 : prefixes for chanadmin and chanowner
k4be made the changes on anope side (unreal4 protocol), Sadie (anope side) is checking the changes and will approve it if all fine.
(this is the latest status about it i presume)
here is the PR which he made:
https://github.com/anope/anope/pull/285
(if you are talkin about this.. )
(this is the latest status about it i presume)
here is the PR which he made:
https://github.com/anope/anope/pull/285
(if you are talkin about this.. )
- Wed Nov 17, 2021 4:14 pm
- Forum: Generic support
- Topic: how to add multiple ports to listen on?
- Replies: 2
- Views: 8792
Re: port to enter?
hello.
https://www.unrealircd.org/docs/Listen_block
look for
"This is the port you want to listen on, like 6667. You can also specify a port range, like 6667-6669."
(in case you want to add diff ports, you need a listen block for each of them)
https://www.unrealircd.org/docs/Listen_block
look for
"This is the port you want to listen on, like 6667. You can also specify a port range, like 6667-6669."
(in case you want to add diff ports, you need a listen block for each of them)
- Fri Nov 05, 2021 8:15 am
- Forum: Generic support
- Topic: Disconnected and oper ?
- Replies: 21
- Views: 21111
Re: Disconnected and oper ?
hello. sorry, that i link you soo many documents, but i do think it's good for you if you read what are you setting and why. :) https://www.unrealircd.org/docs/TLS_Ciphers_and_protocols here you can see two settings: set::tls::protocols set::tls::ciphers ( maybe 3rd set::tls::ciphersuites ) in your ...
- Thu Nov 04, 2021 4:02 pm
- Forum: Generic support
- Topic: Disconnected and oper ?
- Replies: 21
- Views: 21111
Re: Disconnected and oper ?
yeah. its a software error.
try what dontcry said.
(tls ports are usually have to be marked with "+"; so in this case +6697. )
try what dontcry said.
(tls ports are usually have to be marked with "+"; so in this case +6697. )
- Wed Nov 03, 2021 8:08 pm
- Forum: Generic support
- Topic: Disconnected and oper ?
- Replies: 21
- Views: 21111
Re: Disconnected and oper ?
\o well. since this is your first, i wouldn't try to use let's encrypt's certificate yet. when you install unrealircd, it does generate the needed self signed certs. files should be in ~/unrealircd/conf/tls server.req.pem server.cert.pem server.key.pem see docs here: https://www.unrealircd.org/docs/...
- Tue Nov 02, 2021 8:48 am
- Forum: Generic support
- Topic: Disconnected and oper ?
- Replies: 21
- Views: 21111
Re: Disconnected and oper ?
nice. so solution has been found. (in case you would share the cause and the solution in one piece, others could just learn from it. :)) ------ for operserv issue (not part of unreal, but oh well. :)): you have to make sure about the followings: 1, connect to server 2, identify for your nick 3, oper...