Search found 2 matches

by Runelish
Sun Jun 14, 2020 2:36 pm
Forum: Generic support
Topic: U5.0.5.1: Message limit for defined nofakelag? (SOLVED)
Replies: 2
Views: 717

Re: U5.0.5.1: Message limit for defined nofakelag?

Perfect example of being a internet forum noob -.-
It is perfectly working now after adding "blacklist-module targetfloodprot;" to the unrealircd.conf. In this case the correct one in conf/ and not in the main Unreal folder.

Sorry everyone and still thanks because posting here made me look closer.
by Runelish
Sun Jun 14, 2020 1:58 pm
Forum: Generic support
Topic: U5.0.5.1: Message limit for defined nofakelag? (SOLVED)
Replies: 2
Views: 717

U5.0.5.1: Message limit for defined nofakelag? (SOLVED)

Hello all, recently migrated from Unreal 3.2 to Unreal 5.0.5.1 if we can call it that. Set it up from scratch with the old conf as a reference. So as also the old Unreal 3.2 was configured with nofakelag defined, I did it also for new Unreal 5.0.5.1. In conf there are certain parts for that to make ...