Search found 5 matches
- Thu Mar 11, 2004 7:27 pm
- Forum: Unreal 3.2 Support
- Topic: Badwords how?
- Replies: 19
- Views: 19284
Allright, I tried again with two clients and have first set channel mode to +G and... :o ...now it does work:!: Tnx Sjef and everybody else for thinking with me! Now I can go on find out how to auto set +G in channel mode, a fixed set moderator, and more irc stuff, cause I'm not all that in irc! :P ...
- Thu Mar 11, 2004 10:31 am
- Forum: Unreal 3.2 Support
- Topic: Badwords how?
- Replies: 19
- Views: 19284
- Wed Mar 10, 2004 11:14 pm
- Forum: Unreal 3.2 Support
- Topic: Badwords how?
- Replies: 19
- Views: 19284
Yes, I've rehash and stop/start the server. Tnx Ron2K, any help is appreciated! Like eQuiliBrium said, maybe my conf sais something to you? :arrow: http://www.di2media.nl/unreal.txt I've done nothing with the badword.xxx.conf files. :arrow: Or try the server at di2media.nl btw. it runs on a Sun Raq5...
- Tue Mar 09, 2004 11:30 am
- Forum: Unreal 3.2 Support
- Topic: Badwords how?
- Replies: 19
- Views: 19284
Thanks for the reactions! I followed up your advises, but with no succes. I used multiple clients to see the result, so I believe it just does not mask the badword. I was wondering... Like I said above. I did a clean installation and copied the example.conf. That file includes the standard badword.x...
- Mon Mar 08, 2004 10:41 pm
- Forum: Unreal 3.2 Support
- Topic: Badwords how?
- Replies: 19
- Views: 19284
Badwords how?
Hi everybody, I can imagine that this feature is very easy to use, but i've not been able to get the badwords filtered out. I used the example.conf as a start with: include "badwords.channel.conf"; include "badwords.message.conf"; include "badwords.quit.conf"; I also ad...